import of custom meshes to UT with masked texture
import of custom meshes to UT with masked texture
If I have a mesh that needs to use a masked texture, is there any code I can define in the class that will set the texture as masked on import?
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Re: import of custom meshes to UT with masked texture
please avoid necro bumps of threads older then 2 years.
I split your question and put it in it's own thread and right section.
I split your question and put it in it's own thread and right section.