MH-Damn2

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Buggie
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MH-Damn2

Post by Buggie »

Conversion for MonsterHunt this map:
https://unrealarchive.org/maps/unreal-t ... 908d9.html
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MH-Damn2v0.7z
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papercoffee
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Re: MH-Damn2

Post by papercoffee »

That's ...uhm ...many monsters.
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OjitroC
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Re: MH-Damn2

Post by OjitroC »

Yes, about 1.6K monsters to work one's way through - took just over 2 hours - another fun map :gj:

The triggered laser 'trap' is, what can I say, interesting!

A question - is Mover2 supposed to open from the outside? I cetainly went to the room where the trigger for it is but it looks like it only opens temporarily - I don't recall seeing a message about it but, of course, I may well have missed that. It's not particularly important as the external lift provides access to the area behined Mover2 anyway.
Buggie
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Re: MH-Damn2

Post by Buggie »

Yes. door open temporary. There message about it. Maybe it not broadcast, not sure.
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OjitroC
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Re: MH-Damn2

Post by OjitroC »

I've noticed something odd and I'm not sure if it is related to the triggered laser in this map or to MH 611.

If/when I get killed by the laser, the number of lives I have increases by 1. I noticed this when I played this map earlier - actually I got killed twice by the laser and finished the map with 1001 lives having started with 999 and having not got killed by the monsters.

To test this, I started the map again just now and flew through the laser - sure enough I got killed by it and my number of lives increased from 999 to 1000.

I have noticed this at least once before but I can't remember in which map nor the precise circumstances so I don't think it is solely related to this map but perhaps to a triggered death?
Buggie
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Re: MH-Damn2

Post by Buggie »

Look like bad code which count this deaths. It simple KillInstigator SpecialEvent. Can be on any map.
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Barbie
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Re: MH-Damn2

Post by Barbie »

The "old" MonsterHunt (CRC32=F86DA5A6) decreases the lives, so it could be MH611 related.
"Multiple exclamation marks," he went on, shaking his head, "are a sure sign of a diseased mind." --Terry Pratchett
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Barbie
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Re: MH-Damn2

Post by Barbie »

Buggie wrote: Sun Apr 24, 2022 10:15 pm Yes. door open temporary. There message about it. Maybe it not broadcast, not sure.
It opens 20 seconds, and message is for instigator only (see pic).
MH-Damn2v0_Trigger88+Mover2.jpg
Two small issues:
1) ZoneInfo9.ZoneName is "2nd car" and that is taken for each location. Sadly that cannot be modified for clients by my MapPatcher.
2) I'd put the weapons (SniperRifle1, minigun1, UT_FlakCannon0) into the car and not outside, because the door will be blocked by gas bags and so the weapons become unreachable.
"Multiple exclamation marks," he went on, shaking his head, "are a sure sign of a diseased mind." --Terry Pratchett
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