Conversion for MonsterHunt this map:
https://unrealarchive.org/maps/unreal-t ... 2f4b8.html
MH-Vampire
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- Godlike
- Posts: 1998
- Joined: Sat Mar 21, 2020 5:32 am
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- Godlike
- Posts: 1998
- Joined: Sat Mar 21, 2020 5:32 am
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- Godlike
- Posts: 2546
- Joined: Fri Sep 25, 2015 9:01 pm
- Location: moved without proper hashing
Re: MH-Vampire
Only small issues: two SpecialEvents have wrong settings:
Code: Select all
if (FindActorByName('SpecialEvent1', A, 'triggdrawn'))
{
SpecialEvent(A).DamageString = "%o drowned! %k"; // mapper's choice: "was drawned!"
SpecialEvent(A).DamageType = 'SpecialDamage'; // mapper's choice: None
PatchCount++;
}
if (FindActorByName('SpecialEvent0', A, 'Fire1'))
{
SpecialEvent(A).DamageString = "%o was burned! %k"; // mapper's choice: "was drawned!"
SpecialEvent(A).DamageType = 'SpecialDamage'; // mapper's choice: None
PatchCount++;
}
"Multiple exclamation marks," he went on, shaking his head, "are a sure sign of a diseased mind." --Terry Pratchett