Conversion for MonsterHunt this map:
https://unrealarchive.org/maps/unreal-t ... 80827.html
MH-Greatescape
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- Godlike
- Posts: 1478
- Joined: Sat Mar 21, 2020 5:32 am
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- Godlike
- Posts: 2971
- Joined: Sat Sep 12, 2015 8:46 pm
Re: MH-Greatescape
A comparatively short but fun map
Pity the team skaarj and mercs don't help the player
Just a couple of things
1 I didn't find the teleporter that would take me to VisibleTeleporter1 - I did look in the Editor but couldn't work out which it was:
2 I don't think the ThingFactories worked - I didn't notice any rockets being spawned - perhaps they are not actually supposed to work?


Just a couple of things
1 I didn't find the teleporter that would take me to VisibleTeleporter1 - I did look in the Editor but couldn't work out which it was:
2 I don't think the ThingFactories worked - I didn't notice any rockets being spawned - perhaps they are not actually supposed to work?
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- Godlike
- Posts: 1478
- Joined: Sat Mar 21, 2020 5:32 am
Re: MH-Greatescape
0. No point play Team skaarj for you. Also this distract them for goal open doors for you.
1. VisibleTeleporter1 for go outside bunker. no way get inside, except xloc.
Originally there be spawn points for defenders teams.
2. ThingFactories spawn rockets on final demo scene. IDK for me it work locally and on net. You can see rocket from it on low right part of sshot.
1. VisibleTeleporter1 for go outside bunker. no way get inside, except xloc.
Originally there be spawn points for defenders teams.
2. ThingFactories spawn rockets on final demo scene. IDK for me it work locally and on net. You can see rocket from it on low right part of sshot.
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