It's of course about you.
Who else is bringing a completely unrelated issue about said game to a topic that has nothing to do with it?
Especially when warned more than a couple of times already.
It's of course about you.
I was in the industry for 15 years and worked on 22 titles. I went from QA tester to designer to producer and witnessed every aspect of production. If there's one thing I've learned is that there's no such thing as starting a project too early.Feralidragon wrote: ↑Mon Aug 01, 2022 11:41 am but then I made the math and started to wonder why we're talking about this 2+ years prior, seems a bit premature.
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I am quite sure that most people may only do something about it maybe 6 months to a year before the actual anniversary, whereas most projects being suggested here are likely to never see the light of day.
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I don't see many people being able to stick with the plan for that long.
Were you involved in original Unreal Tournament?fudgonaut wrote: ↑Mon Aug 01, 2022 1:35 pmI was in the industry for 15 years and worked on 22 titles. I went from QA tester to designer to producer and witnessed every aspect of production. If there's one thing I've learned is that there's no such thing as starting a project too early.Feralidragon wrote: ↑Mon Aug 01, 2022 11:41 am but then I made the math and started to wonder why we're talking about this 2+ years prior, seems a bit premature.
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I am quite sure that most people may only do something about it maybe 6 months to a year before the actual anniversary, whereas most projects being suggested here are likely to never see the light of day.
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I don't see many people being able to stick with the plan for that long.
In this case everybody is an unpaid volunteer, doing it for the love of the game. People with families, jobs, other real-life obligations — all of which take priority over this. To make content worth of a 25th anniversary, I don't think two years is too long at all. Real-life circumstances may force people to bow out — then there is enough time for someone else to pick up their work & complete it. Or if the project finished ahead of the Anniversary date, there's nothing wrong with that.
You are a well-established & highly regarded member of this community and your opinions have impact. When you post things like this, it works against the enthusiasm & commitment I am trying to generate here. I politely & respectfully aks you to refrain from doing so, or share any further concerns or criticisms via PM instead.
Thank you for your understanding!
I have heard this exact thing, in the same exact sense of the word, from my own boss, early this year (just replace "community" by "company" and it's almost word for word).fudgonaut wrote: ↑Mon Aug 01, 2022 1:35 pm You are a well-established & highly regarded member of this community and your opinions have impact. When you post things like this, it works against the enthusiasm & commitment I am trying to generate here. I politely & respectfully aks you to refrain from doing so, or share any further concerns or criticisms via PM instead.
Thank you for your understanding!
Well I for one, read and give weight to your postsFeralidragon wrote: ↑Mon Aug 01, 2022 2:59 pm I even doubt that what I said is going to actually be read by most
Which maps would players most like to see re-imagined, maybe the mods could set up a poll? Maybe I can figure out how to set up a poll on Goolge docs...Neon_Knight wrote: ↑Mon Aug 01, 2022 3:24 pm Looks like the winning idea here is taking "unpopular" official maps and trying to improve/facelift them.
Which I'm definitely interested in seeing. So long as nobody proposes the obvious choices, lol!
Creavion maps are among my favorites. Wish he was still around.Feralidragon wrote: ↑Mon Aug 01, 2022 5:06 pm Perhaps a better way to imagine the kind of expected outcome is by checking existing remakes like this one:
https://www.mapraider.com/maps/unreal-t ... -Face-Palm
TankBeef wrote: ↑Mon Aug 01, 2022 5:19 pmCreavion maps are among my favorites.Feralidragon wrote: ↑Mon Aug 01, 2022 5:06 pm Perhaps a better way to imagine the kind of expected outcome is by checking existing remakes like this one:
This project doesn't have to strictly be stock map remakes. If there's something else that you would like to make for a 25th Anniversary project, that would be cool.
Or maybe set a pool of allowed maps and let mappers pick from them.fudgonaut wrote: ↑Mon Aug 01, 2022 3:31 pmWhich maps would players most like to see re-imagined, maybe the mods could set up a poll? Maybe I can figure out how to set up a poll on Goolge docs...Neon_Knight wrote: ↑Mon Aug 01, 2022 3:24 pm Looks like the winning idea here is taking "unpopular" official maps and trying to improve/facelift them.
Which I'm definitely interested in seeing. So long as nobody proposes the obvious choices, lol!