DM-DarkCitadel

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Lunic
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DM-DarkCitadel

Post by Lunic »

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Last edited by Lunic on Sat Jul 01, 2023 9:52 am, edited 1 time in total.
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TankBeef
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Re: DM-DarkCitadel

Post by TankBeef »

Lunic wrote: Tue Oct 18, 2022 10:25 am i still dont know how to make bot paths.
I honestly don't either. :lol2: But...
If you want, give Buggie's pathsmaker tool a shot. Works for me most of the time. Some people prefer some "fine tuning", but in my case it does the job. Many "pathless" maps I can now play thanks to this tool.
I will see if tonight I can check your new maps, Lunic.
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Hitman
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Re: DM-DarkCitadel

Post by Hitman »

Nix your maps looks very great, you should make a tutorial video and put up on YouTube.
Lunic
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Re: DM-DarkCitadel

Post by Lunic »

found them yes..... the link updated with V2
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sektor2111
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Re: DM-DarkCitadel

Post by sektor2111 »

TankBeef wrote: Tue Oct 18, 2022 2:07 pm
Lunic wrote: Tue Oct 18, 2022 10:25 am i still dont know how to make bot paths.
I honestly don't either. :lol2: But...
This is a bit easy - perhaps wild factors must be in account with Redeemer (depending on type of Translocator, etc). As for the rest I don't see any difficulty.
DkCit2.PNG
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Que
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Re: DM-DarkCitadel

Post by Que »

Hitman wrote: Tue Oct 18, 2022 4:34 pm Nix your maps looks very great, you should make a tutorial video and put up on YouTube.
This! Would be great indeed
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Que
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Re: DM-DarkCitadel

Post by Que »

sektor2111 wrote: Wed Oct 19, 2022 7:19 pm
TankBeef wrote: Tue Oct 18, 2022 2:07 pm
Lunic wrote: Tue Oct 18, 2022 10:25 am i still dont know how to make bot paths.
I honestly don't either. :lol2: But...
This is a bit easy - perhaps wild factors must be in account with Redeemer (depending on type of Translocator, etc). As for the rest I don't see any difficulty.
DkCit2.PNG
can you upload your pathed version please sektor. cheers.
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sektor2111
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Re: DM-DarkCitadel

Post by sektor2111 »

It's already published.
Direct link.
All paths are simplified.
Assets used:
Editor from UT436, XC_EditorAdds(embedded XC_PathsBuilder) v24, polished with XC_PathsWorker (testing an update for future publishing), PathsChecker for probing logical connections.
Does it need more complex/different pathing ?
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Que
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Re: DM-DarkCitadel

Post by Que »

you forgot the snow effects and music in your download
here i have included them and renamed to VIII

This map is nicely done ... amazes me how fast you pump these things out. and the quality.

more smaller DM Maps please.

also.. could you do up some youtube tutorials on how to make these maps.. would help us immensely.

still haven't found the deemer yet... erm found it .. how the heck we supposed to get that?

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Last edited by Que on Thu Oct 27, 2022 5:49 am, edited 1 time in total.
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sektor2111
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Re: DM-DarkCitadel

Post by sektor2111 »

Assets already used by map were posted before, that's why they were excepted. All packages are the same like in original.
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Re: DM-DarkCitadel

Post by UTPe »

Que wrote: Thu Oct 27, 2022 4:53 am more smaller DM Maps please.
Image

more sniper maps :mrgreen:
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cromy
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Re: DM-DarkCitadel

Post by cromy »

Fantastic map. Congrats!
Let's rock!
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