Rework for CTF with X-Vehicles this map:
https://unrealarchive.org/maps/unreal-t ... 3654d.html
This map need XVehicles at least v41 for load:
viewtopic.php?f=34&t=14936
CTF-XV-433
- EvilGrins
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Re: CTF-XV-433
Just from a cursory view, I think the map handles a lot better with mantas than jeeps.
Upper most playable area where there's a rocket launcher in the middle? Think that'd work better with a redeemer.
Upper most playable area where there's a rocket launcher in the middle? Think that'd work better with a redeemer.
http://unreal-games.livejournal.com/
Smilies · viewtopic.php?f=8&t=13758medor wrote:Replace Skaarj with EvilGrins