Opening ModMenu via console command

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The_Cowboy
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Opening ModMenu via console command

Post by The_Cowboy »

Just wondering if it is just me or "menucmd" is not working in 469c release when typed like mentioned in https://wiki.beyondunreal.com/Legacy:UT_Console

What be the right way to open a mod menu via console if not "menucmd".
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sektor2111
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Re: Opening ModMenu via console command

Post by sektor2111 »

For me it doesn't work at all. I tried without XConsole, without XC_Engine, with XConsole, with XC_Engine - I think is another myth like "Level Validate" (that's for Editor) and other mystical assets - using version 440.
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The_Cowboy
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Re: Opening ModMenu via console command

Post by The_Cowboy »

Hmm, I think I should submit an issue
https://github.com/OldUnreal/UnrealTour ... hes/issues

Seems like Honika without armadillo for mod menus.
Feralidragon wrote:Trial and error is sometimes better than any tutorial, because we learn how it works for ourselfs, which kills any doubts about anything :tu:
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