yes UV i only seperated the parts, i was not sure about requirements so they can be scaled up and moved or adjusted easely, i think i saw the Jeep in Umodel has 2 texture images so that would mean if i want 2 textures for beetle it needs 2 "materials" ? so i can uv map different parts with different textures i geuss?Buggie wrote: ↑Fri Aug 16, 2024 9:28 pm
UV from video not optimally packed on texture, however I guess this can be easy fix.
Good pack UV is important, since it allow get more hi-res version of skin with same texture size. Which usually goes 512x512.
Now need add minigun on top and it can be used in battles![]()
Also need sounds of engine, tires (if it not here already) and i guess we good to go![]()
and i need to rig this beetle? wheels and turrents save as seperated meshes? thats what i saw with the Jeep model in Umodel. but it also seemed the Jeep is not skeletal?
found this image of a beetle with turret, seems a nice big turret to me.
not sure what you mean with sound of tires, but i could rip sounds from youtube
anyway, maybe we could make this in a real model or if someone else wants to use it thats also fine . im just interested i geuss and i like to create stuff.

