Yes, it's a good idea to keep duplicate files just in case they may be needed at some point in the future. Personally, in this case I would use the UT original utmenu23.umx and archive the 7 Bullets version.Kerr Avon wrote: ↑Tue Jan 10, 2023 2:56 am I have one concern, though; when I moved the files across, there was one file clash, 7 Bullets contains a file called 'utmenu23.umx', which already existed in the
UnrealTournament\Music\ folder, and one file was larger than the other, so they obviously weren't identical. I did allow the new file (from 7 Bullets) to overwrite the old file (though I've kept a copy of the old file, just in case), and everything seems OK, but should I revert back to the original utmenu23.umx file in case there are problems, later, do you think?
I think that 'UT' just looks for the name of the music file rather than at the size of the file or the contents - this is true in most cases and I have, a number of times now, renamed Blank.umx to the name of a music file that I don't have in order to play a map that requires that particular music (I don't play the music anyway and using Blank.umx can save some disc space given the size of some music files). I vaguely recall one or two instances where there may have been more than one piece of music in the .umx file and so this didn't work but those cases are rare.