This is a very good vote system for UT. It works fast compared to others. It is real good at managing the server files, and I like the logo picture added. Nice touch.
The 1 thing that I would like to be able to do, is for it to have an option per preset to run without bringing up map vote at all. Just stay in its preset running maps until commanded. Most people do not vote , but it would be nice for anyone to be able to change a map/preset.
Having no key bind option, I use
'UT command" to bring up vote.
Everyone plays mostly 1 preset on my server. Rarely do they try other presets. Having the vote come up for them would be great. Then if no one plays on the server it goes back to the default preset, were it would run through the maps as any server. Having it old school that way, then having it programable for the people that know how would be great!
You probably want to set bAlwaysUseDefaultPreset to False in the servers settings. This will make the server remain on the current preset if nobody votes. The server will still switch back to the default preset after it crashes, or if the idle timeout is hit.
I could probably add a flag that makes the vote menu not open up automatically at the end of the game, if this is really what you want. Please do let me know if i understood your request correctly.
I could probably add a flag that makes the vote menu not open up automatically at the end of the game, if this is really what you want. Please do let me know if i understood your request correctly.
Yes!! Have it in each preset to ether run through all the maps with no vote, or bring up map vote at the end of game.
That way it would run all the maps in the default preset, with no map vote unless commanded.
Or if another preset is called on, it could bring up map vote at end of the game.
Then if no one's on the server, it goes back to default preset, running maps, with no map vote.
It's already a very good vote. Thanks for your work.
Allow Players to mark individual maps as favorites
Favorites apply across presets
Marking a map as a favorite in one presets map list will mark that map as a favorite in all other presets' map lists
Favorites apply across servers
Marking a map as a favorite on one server will mark that map on all other servers as a favorite as well
Map list can be sorted such that favorites are always at the top
Added server and preset setting bOpenVoteMenuAutomatically
If True (the default), the vote menu gets opened automatically when the vote countdown starts
If False, the vote menu never gets opened automatically, but can be opened manually
If the server setting bOpenVoteMenuAutomatically is False, the vote menu will never open automatically. If it is True, the value for the currently active preset will determine behavior.
Preset List in Admin UI now has a horizontal scrollbar
Bugfixes
No longer creates objects in the Transient package
No longer writes scary message about failed texture load to log if no logo is configured
Logo will no longer appear in front of logo buttons
Suggest button will now be disabled if no preset is selected
Aligned SettingState label in Admin UI with button labels
Settings window will now remember its position
Banned players will now be kicked as soon as possible instead of waiting up to 30 seconds
Bans will now be saved to disk eagerly
Players with an empty ACE HWID can no longer be banned
It has been running great on my server. There are no real complaints at all.
The only thing I noticed is sometimes when no one will vote, and it is running on it's list of maps. Then if someone decides to vote. It may repeat a map or 2. Like if someone votes for Deck16, it may repeat Deck16 if it were next in it's internal list of maps running, and no one votes again.
also, maybe someone can help, is there anyway to stop the announcer countdown, "30 seconds left" and "10,9,8 --3,2,1" ? Especially when map vote is not called on?
On the wish list, maybe a way to run a small list of different logo pictures, instead of just the one?
Thanks for the feedback. I have changed two things:
Random map selection will now obey repetition limits.
If you dont want the vote menu to open automatically, the time remaining announcements wont play unless there has been a vote cast.
About the different logo pictures: I know you can chain images together in a single texture, but i dont know if you can make the delay between images arbitrarily long or how to change it even.
I tested it on LAN, and I had a problem where whenever I voted for a map my name was changed on the next map
ame=nick Player: ame=vw!rato.skt mi nick is vw!rato.skt
I'm changing my nickname, could it be an error or some configuration?
it sounds like there's a stray space in the URL, can you give me a (redacted) UnrealTournament.log file that contains you switching maps using VoteSys and reproducing this issue?
look.. i make new teste now online work fine dont change my nick name
It only changes your name on lan. Once online it will not. Auto merged new post submitted 9 minutes later
Deaod wrote: ↑Sun Nov 24, 2024 6:57 am
About the different logo pictures: I know you can chain images together in a single texture, but i dont know if you can make the delay between images arbitrarily long or how to change it even.
I was thinking maybe like a map list of sorts. First game end, pic 1, Second game end, pic 2, and so on. Maybe 5 or so. Then repeat.
but...
no big deal if you cannot. thanks for your work.