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i can't run SuperFlakCannon on MH2

Posted: Sat Feb 04, 2023 11:45 pm
by Letylove49
hi

i have i can't run superflakcannon on a server.

Mapvote config:

Code: Select all

 bEnabled=True,GameClass="MonsterHunt2GoldMHA.MonsterHunt",NewPrefix="MH",Mutators="SFC.SuperFLAK,CoopTranslocator12.CoopTranslocatorMutator,MonsterHunt2GoldMHA.IP2Country,MonsterHunt2GoldMHA.Stats,MonsterHunt2GoldMHA.MH2PlayerLog,MonsterHunt2GoldMHA.RelicDefense,MonsterHunt2GoldMHA.RelicSpeed,MonsterHunt2GoldMHA.RelicStrength,MonsterHunt2GoldMHA.RelicDeath,MonsterHunt2GoldMHA.RelicInvulnerable,MonsterHunt2GoldMHA.RelicRadiation,MonsterHunt2GoldMHA.ShutUp",Settings="bBalanceTeams=False,MaxPlayers=16,MaxSpectators=0,bPlayersBalanceTeams=False") 
settings:

Code: Select all

 
 ServerActors=MonsterHunt2GoldMHA.LinkActor
 ServerPackages=MonsterHunt
ServerPackages=MonsterHunt2GoldMHA
ServerPackages=SFC
the config like is was good but that don't work.

Re: i can't run SuperFlakCannon on MH2

Posted: Sat Feb 04, 2023 11:48 pm
by Barbie
What is the error?

Re: i can't run SuperFlakCannon on MH2

Posted: Sat Feb 04, 2023 11:54 pm
by Letylove49
the weapons is not available to play and that remove same the original flak cannon.

this sreenshot show what is happenning :
Shot00286.png
A thing is strange : When i look up to the mutator liste the mutator SFC.SuperFLAK is displyed on Nexgen

Re: i can't run SuperFlakCannon on MH2

Posted: Sun Feb 05, 2023 1:30 am
by Barbie
Letylove49 wrote: Sat Feb 04, 2023 11:54 pm this sreenshot show what is happenning :
Do you mean why the weapon slot #8 is empty?

I'd try running "normal" MonsterHunt or even DeathMatch with mutator 'SFC.SuperFLAK' only - if it works there, add on a few other Mutator or your MH game controller to see where it stops. 
Auto merged new post submitted 2 minutes later
If that concerns a server: have you added "Sfc.u" to ServerPackages? The clients need it, too.

Re: i can't run SuperFlakCannon on MH2

Posted: Sun Feb 05, 2023 8:35 am
by sektor2111
Barbie wrote: Sun Feb 05, 2023 1:33 am "Sfc.u" to ServerPackages? The clients need it, too.
It's "SFC" not "SFC.u" and it's shown in first post (edited later ?), configuration is normal, probably something else causes the problem and it needs investigated in detail....
And SuperFlak is bugged anyway... Projectile more exactly.