★ AdjustBots 12★

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caver01
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Re: ★ AdjustBots 12★

Post by caver01 »

I was trying to access the interface on my dedicated server when connecting remotely over the LAN. Does that work? I could not bring up the interface with the chat command. I can see that AdjustBots mutator is running, as it's indicated in the server stat view before I connect. What am I missing?

Also, on my client system, I installed AdjustBots and if I start a practice session with that mutator, I can can invoke the interface for my system using !adj but I want to adjust the bots on my server.
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Que
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Re: ★ AdjustBots 12★

Post by Que »

Make sure to add adjustbots as ServerPackage in UT.ini
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caver01
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Re: ★ AdjustBots 12★

Post by caver01 »

can do, but i thought i read above that i should avoid that.
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Que
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Re: ★ AdjustBots 12★

Post by Que »

in order to use on a server it requires a serverpackage for the !bots Gui.

Code: Select all

AdjustBotsX by ProAsm and no0ne
-------------------------------

X = Version

Mutator=AdjustBotsX.AdjustBots
or
ServerActors=AdjustBotsX.AdjustActor

NB: ServerPackages=AdjustBotsX
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caver01
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Re: ★ AdjustBots 12★

Post by caver01 »

Yep. Got that too but wasn’t sure what “NB:” was supposed to mean.
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Que
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Re: ★ AdjustBots 12★

Post by Que »

ignore the NB.. even I dont know what it stands for @ProAsm ?
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OjitroC
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Re: ★ AdjustBots 12★

Post by OjitroC »

NB = [Latin] nota bene = [English] note well - basically "note this" or "take account of this".
caver01
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Re: ★ AdjustBots 12★

Post by caver01 »

Ahh! Learning something new every day!

I added this as a server package and of course, it worked great. Thanks! Nice to have simple way to make these adjustments all in one place. Very handy.
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Que
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Re: ★ AdjustBots 12★

Post by Que »

caver01 wrote: Mon Apr 22, 2024 7:07 pm Ahh! Learning something new every day!

I added this as a server package and of course, it worked great. Thanks! Nice to have simple way to make these adjustments all in one place. Very handy.
Thanks for the feedback.
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ProZeidon
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Re: ★ AdjustBots 12★

Post by ProZeidon »

I like the concept of AdjustBots, so I've tested version 11 and 12.
But I find that the mod changes the bot difficulty in User.ini to 6, 9, 12, 24 and other far too high numbers?
At first I thought it might be due to a conflict with other mods, so I've tested it with a fresh installation of UT and using the mod in singleplayer practice instead of on my server, but it happens here too.
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ProAsm
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Re: ★ AdjustBots 12★

Post by ProAsm »

ProZeidon wrote: Wed Mar 04, 2026 1:53 pm I like the concept of AdjustBots, so I've tested version 11 and 12.
But I find that the mod changes the bot difficulty in User.ini to 6, 9, 12, 24 and other far too high numbers?
At first I thought it might be due to a conflict with other mods, so I've tested it with a fresh installation of UT and using the mod in singleplayer practice instead of on my server, but it happens here too.
Yeah, this started off as a good idea but people did not know quite what they wanted as they kept asking for higher skilled Bots and I eventually gave up on the mod and my then partner I think passed it on to other coders who too did not have much luck with it and also gave up on it.
I think the last I worked on was version 10c or it might have been ver 11.
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Hostile
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Re: ★ AdjustBots 12★

Post by Hostile »

ProZeidon wrote: Wed Mar 04, 2026 1:53 pm I like the concept of AdjustBots, so I've tested version 11 and 12.
But I find that the mod changes the bot difficulty in User.ini to 6, 9, 12, 24 and other far too high numbers?
At first I thought it might be due to a conflict with other mods, so I've tested it with a fresh installation of UT and using the mod in singleplayer practice instead of on my server, but it happens here too.
Try putting it last in your server ini.list. If that doesn't work PM me if you like, and ill send you one that Que sent me before his passing. It has the skill level turned off. Everything else works.
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