Thanks so much OjitroC and Fudgonaut for taking the time to double and triple checking everything.
- Rebuilt all movers to insure masking with newer UT versions.
- Removed LiftCenters.
- Removed path nodes to underwater tunnels and MedPacks.
- Increased sharks speed, health and bite damage.
CTF-FloridaSharkAttack2.zip
CTF-FloridaSharkAttack II
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Re: CTF-FloridaSharkAttack II
Thanks for noticingLetylove49 wrote: ↑Fri Apr 21, 2023 10:04 pm the music surfinUSA is missing. That has been done on purpose ????

Yes, it's not missing. I changed it to a slightly more modern hot mix of The Beach Boys' "Catch A Wave" by Miss Bamboo.
I also added John Williams' theme to JAWS.
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Re: CTF-FloridaSharkAttack II
ok but not music is playing with your map. you don't have added the new song , you need to add the new song with a umx package.jmartin wrote: ↑Sun Apr 23, 2023 11:46 pmThanks for noticingLetylove49 wrote: ↑Fri Apr 21, 2023 10:04 pm the music surfinUSA is missing. That has been done on purpose ????![]()
Yes, it's not missing. I changed it to a slightly more modern hot mix of The Beach Boys' "Catch A Wave" by Miss Bamboo.
I also added John Williams' theme to JAWS.
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Re: CTF-FloridaSharkAttack II
Thanks again Letylove49 for the feedback.Letylove49 wrote: ↑Mon Apr 24, 2023 2:00 pm ok but not music is playing with your map. you don't have added the new song , you need to add the new song with a umx package.
The 2 custom audio samples included in this map (Catch a Wave, and Jaws Theme) are UAX "Sound" files, not UMX "Music" files. They are located in the "FSAIISnd.uax" file package.
It should be noted that these sounds are played as "DynamicAmbientSound", meaning, they only play at random intervals, so as to not drive players crazy listening to the same music over and over again.
Stand near the beach chairs and wait for a few seconds and you will hear them.
Thanks again.

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Re: CTF-FloridaSharkAttack II
So, I saw these cool little vintage portable transistor radios on Google Images and just had to have them.
Shoot the Blue Radio to play music.
Shoot the Red Radio to stop music.
Thanks.
Shoot the Blue Radio to play music.
Shoot the Red Radio to stop music.
Thanks.
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