ncroltms for DOM-SpaceXskybase

Do you search a certain mutator, mod, skin, map, everything else?
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darksonny
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ncroltms for DOM-SpaceXskybase

Post by darksonny »

Hi all
Im lookin' for a missing package for this map called DOM-SpaceXskybase I cant find anywhere i hink its a text package, any good guy does it have this file please?
Thanks
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OjitroC
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Re: ncroltms for DOM-SpaceXskybase

Post by OjitroC »

I have that map but I don't have that package - it's a u file containing SpeedBoots.

It can be found here
darksonny
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Re: ncroltms for DOM-SpaceXskybase

Post by darksonny »

lol I didn't know it was a unreal map, thanks!
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OjitroC
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Re: ncroltms for DOM-SpaceXskybase

Post by OjitroC »

In case anyone reading this is interested in the SpeedBoots - they do work in UT99 - the mesh used is the Unreal Jump Boots mesh. There is a trail effect when using the boots and they do, indeed, increase the 'Player's' speed considerably though the charge is limited.

To summon them into a map use ncroitms.SpeedBoots - they can also, of course, be placed in maps (though they may be mistaken for Unreal Jump Boots :P).
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UnrealGGecko
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Re: ncroltms for DOM-SpaceXskybase

Post by UnrealGGecko »

Was gonna say "wait then why did darksonny say its a DOM map?

Then found it in this mappack:
https://unrealarchive.org/mappacks/unre ... 2b5f3.html
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OjitroC
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Re: ncroltms for DOM-SpaceXskybase

Post by OjitroC »

Looks like it was 'converted' to a UT DOM map not that long after the Unreal DM version was released and the person who converted it and/or put together the map pack forgot to include the ncroitms.u file.   
Auto merged new post submitted 27 minutes later
The Unreal DM map works fine in UT99 - looks like a nice multi-level 'platform' floating in space - probably OK for 4/5 players - you can test out the SpeedBoots - just don't fall off :P
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