MH-Tropica
Posted: Wed Dec 20, 2023 9:42 am
Code: Select all
if (FindActorByName('WaterTitan1', A, 'WaterTitan')) // useless behind heli, move
if (A.SetLocation(vect(-1332, 2667, 680)))
PatchCount++;
foreach AllActors(class'Slith', slith) // #=38
if (slith.Location.y >= 4120) // clear the beach, #=16
if (slith.Event == '')
if (slith.Destroy()) // #=33
{
logger(LOG_Debug, "PatchMap_MH_Tropica", slith @ "removed");
PatchCount++;
}
if (FindActorByName('Trigger30', A, 'LastDone'))
if (A.SetCollisionSize(22, A.CollisionHeight)) // Mapper's choice: radius = 128
PatchCount++;