custom character how?

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Baardman
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custom character how?

Post by Baardman »

Last edited by Baardman on Sat Jan 20, 2024 12:46 pm, edited 17 times in total.
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EvilGrins
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Re: custom character how?

Post by EvilGrins »

I'd say @Nephew9999 was your best bet. He specialized in custom models.

His thread · viewtopic.php?t=3611

Problem is, he's around so rarely....
http://unreal-games.livejournal.com/
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medor wrote:Replace Skaarj with EvilGrins :mrgreen:
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Baardman
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Re: custom character how?

Post by Baardman »

EvilGrins wrote: Tue Jan 02, 2024 7:48 pm I'd say @Nephew9999 was your best bet. He specialized in custom models.

His thread · viewtopic.php?t=3611

Problem is, he's around so rarely....
thanks for your reply his page does not even show when he was last online, seems like there really is almost no information and tutorials about it. only some archived old websites with missing links. very sad.
its as if everything is purged from the entire internet on purpose.
it looks like all original characters from Unreal Tournament are vertex animated. this is gonna be a long journey.
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EvilGrins
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Re: custom character how?

Post by EvilGrins »

Been awhile since I saw someone use "vertex" here:
Creavion wrote: Sun Aug 26, 2012 1:04 pmSo it is indeed possible to EDIT animated vertex meshes without losing their existing animations. How it works however seems to be more or less a "insider secret".
And in this thread · viewtopic.php?t=11788
http://unreal-games.livejournal.com/
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medor wrote:Replace Skaarj with EvilGrins :mrgreen:
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Baardman
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Re: custom character how?

Post by Baardman »

I think i found some usefull tutorials after a long search.
Psk
http://www.milkshape3d.com/ms3d/tutorials/ut/

And a web archived site for psk and psa
https://web.archive.org/web/20041231020 ... art3.shtml

www.planetunreal.com/epicknights/tutori ... art3.shtml

Milkshape seems to have default UT skeletons inside wich you can just load there. I was searching for those everywhere for the last few months :)
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UnrealWarrior
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Re: custom character how?

Post by UnrealWarrior »

Did you check UT2004 Tutorials? I think they apply to UT99 to some extent:

https://www.youtube.com/@jeremylefevre9828/playlists
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Baardman
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Re: custom character how?

Post by Baardman »

Since i can't find alot on this topic (i had to search alot) literly spent the last few weeks digging all corners of the internet/archives. I try to share every info/tutorial/tool i find for Modeling.
Maybe make a simple guide myself.
Seems Milkshape3d is the 1 of the most usefull tools but i have not included it because i think its not freeware.

I uploaded a folder with tools and tutorials.
I think the Polycount tutorial in the webpages folder i upload on google drive is the best most comprehensive tutorial yet but i have not read any of them completly myself yet because i was an a "searching spree"

I will add and reorganize the folder later.
Some tutorials are very old and use 3dsmax1 but max has not changed much :)

As of now its pretty incomplete exept the folder
PdfUT99_wepages is mostly complete.
Warning it has some very old tutorials. Maybe i add some youtube video tutorial links later.

https://drive.google.com/drive/folders/ ... ikHQh4Ld_5   
Auto merged new post submitted 11 hours 52 minutes later
Its pretty complete as of now, maybe i add some stuff later. but this is pretty extensive considering its only about custom character creating.
https://drive.google.com/drive/folders/ ... drive_link

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Baardman
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Re: custom character how?

Post by Baardman »

i made a some tutorials into 1 word doc that cover the process in Milkshape before it gets lost. https://www.mediafire.com/file/4azbqn19 ... .docx/file
Milkshape_UT99_Character_Tutorial_Reference.docx
Also an old 3dsMax R4 character rigging tutorial i uploaded to my drive https://docs.google.com/document/d/17fw ... ue&sd=true
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