Airport
Posted: Wed Jan 31, 2024 12:24 am
DM-Airport
This is not really a playable UT map, per se, as it is way too big to be easily navigable. This is more of an example of civic architecture created after studying modern airport designs from around the world and also all of the UT airport maps I could find. I tried to make this map resemble and function more like what a real airport might look like in the UT world.
This is your final boarding call...
https://www.mediafire.com/file/gj58ancr ... t.zip/file
EDIT:
PS. I almost forgot to mention, thanks to the authors of several other Airport themed maps that helped research and inspire this one, including "Airport Terror" 2000 by Werner Poetzelberger, "Doomed Airport" 2000 by Mark Hurst, and "[BBST] Airport" 2005 by R@dius.
Although I couldn't get BBST Airport to run (it kept crashing, maybe the NTSB can look into it) I was however able to pull up a screen shot from the MyLevel package. Thanks R@dius.
This is not really a playable UT map, per se, as it is way too big to be easily navigable. This is more of an example of civic architecture created after studying modern airport designs from around the world and also all of the UT airport maps I could find. I tried to make this map resemble and function more like what a real airport might look like in the UT world.
This is your final boarding call...
https://www.mediafire.com/file/gj58ancr ... t.zip/file
EDIT:
PS. I almost forgot to mention, thanks to the authors of several other Airport themed maps that helped research and inspire this one, including "Airport Terror" 2000 by Werner Poetzelberger, "Doomed Airport" 2000 by Mark Hurst, and "[BBST] Airport" 2005 by R@dius.
Although I couldn't get BBST Airport to run (it kept crashing, maybe the NTSB can look into it) I was however able to pull up a screen shot from the MyLevel package. Thanks R@dius.