MH-ReactorFDB

Tutorials and discussions about Mapping - Introduce your own ones!
Buggie
Godlike
Posts: 3130
Joined: Sat Mar 21, 2020 5:32 am

MH-ReactorFDB

Post by Buggie »

Conversion for MonsterHunt this map:
https://unrealarchive.org/maps/unreal-t ... 6791c.html
Shot01052.jpg
Shot01053.jpg
Shot01054.jpg
Shot01055.jpg
Shot01056.jpg
Shot01057.jpg
Shot01058.jpg
Shot01059.jpg
Shot01060.jpg
MH-ReactorFDBv1.7z
You do not have the required permissions to view the files attached to this post.
Last edited by Buggie on Fri Sep 27, 2024 11:11 am, edited 1 time in total.
User avatar
Hitman
Adept
Posts: 311
Joined: Mon Aug 16, 2010 11:01 am
Location: Sweden

Re: MH-ReactorFDB

Post by Hitman »

These conversions are great and I add them all to the MH-4 servers I run, the only thing I miss iss a big end-boss off some sort :gj:
Buggie
Godlike
Posts: 3130
Joined: Sat Mar 21, 2020 5:32 am

Re: MH-ReactorFDB

Post by Buggie »

Bosses places randomly. I increase ratio of it placement. it be like one per 100 monsters. but it depends from map and size of it. Not in every place fit boss.
So end protected by bunch skaarj troopers, Take it as final boss.
Buggie
Godlike
Posts: 3130
Joined: Sat Mar 21, 2020 5:32 am

Re: MH-ReactorFDB

Post by Buggie »

v1

- Fix random crash in runaway counter.

Updated in first post: https://ut99.org/viewtopic.php?t=16245