Conversion for MonsterHunt with X-Vehicles this map:
https://ut99.org/viewtopic.php?t=14399
This map need XVehicles at least v65 for load:
https://ut99.org/viewtopic.php?f=34&t=14936
MH-XV-AmericanSuburbsDaylight
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MH-XV-AmericanSuburbsDaylight
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Last edited by Buggie on Fri Sep 27, 2024 11:07 am, edited 1 time in total.
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Re: MH-XV-AmericanSuburbsDaylight
Notice in all your MH maps you use standard monsters as well as the variants which come from MH.
Ever tempted to try more unusual monsters?
Ever tempted to try more unusual monsters?
· http://unreal-games.livejournal.com/
· https://unrealarchive.org/authors/evilgrins.html
· https://www.facebook.com/groups/UTcorps
· https://unrealarchive.org/authors/evilgrins.html
· https://www.facebook.com/groups/UTcorps
Smilies · https://ut99.org/viewtopic.php?f=8&t=13758medor wrote:Replace Skaarj with EvilGrins
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Re: MH-XV-AmericanSuburbsDaylight
v1
- Fix random crash in runaway counter.
Updated in first post: https://ut99.org/viewtopic.php?t=16415
- Fix random crash in runaway counter.
Updated in first post: https://ut99.org/viewtopic.php?t=16415