I m making some scripted textures and trying to add different colors for text lines, but it's showing grey text only.
I have searched many UT forums but all I found that colour palette don't work correctly with scripted textures.
Is there any solution of this issue? If not, will it be fixed in new UT469 patch?
Thanks
Scripted Textures and Colour issue
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- Godlike
- Posts: 3164
- Joined: Sat Mar 21, 2020 5:32 am
Re: Scripted Textures and Colour issue
From what I know, Scripted textures draw in P8 on Palette from Base texture. So you can use all colors from it.
Try use Base texture with desired palette.
You can also issue on github if think it is bug. As for now no any open issues about scripted textures and palettes.
https://github.com/OldUnreal/UnrealTour ... hes/issues
Try use Base texture with desired palette.
You can also issue on github if think it is bug. As for now no any open issues about scripted textures and palettes.
https://github.com/OldUnreal/UnrealTour ... hes/issues
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- Novice
- Posts: 26
- Joined: Wed Mar 15, 2017 6:27 am
Re: Scripted Textures and Colour issue
Thanks for the advice, It worked now. Main requirement is that base texture should have basic RGB colors.