Scripted Textures and Colour issue

Discussions about Coding and Scripting
dd_death
Novice
Posts: 26
Joined: Wed Mar 15, 2017 6:27 am

Scripted Textures and Colour issue

Post by dd_death »

I m making some scripted textures and trying to add different colors for text lines, but it's showing grey text only.
I have searched many UT forums but all I found that colour palette don't work correctly with scripted textures.
Is there any solution of this issue? If not, will it be fixed in new UT469 patch?
Thanks
Buggie
Godlike
Posts: 3164
Joined: Sat Mar 21, 2020 5:32 am

Re: Scripted Textures and Colour issue

Post by Buggie »

From what I know, Scripted textures draw in P8 on Palette from Base texture. So you can use all colors from it.
Try use Base texture with desired palette.

You can also issue on github if think it is bug. As for now no any open issues about scripted textures and palettes.

https://github.com/OldUnreal/UnrealTour ... hes/issues
dd_death
Novice
Posts: 26
Joined: Wed Mar 15, 2017 6:27 am

Re: Scripted Textures and Colour issue

Post by dd_death »

Thanks for the advice, It worked now. Main requirement is that base texture should have basic RGB colors.