New features and changes for the EVENTUAL patch 666
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New features and changes for the EVENTUAL patch 666
Significant upgrade of the monsters!
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Smilies · https://ut99.org/viewtopic.php?f=8&t=13758medor wrote:Replace Skaarj with EvilGrins
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Re: New features and changes for the EVENTUAL patch 666
This is more of an offtopic kind of thing.
Also, shouldn't all your jokes be in one thread instead of each having its own thread? Come on. You got a neat sense of humor... sometimes... but throwing every joke into a separate thread is completely off-base.
Also, shouldn't all your jokes be in one thread instead of each having its own thread? Come on. You got a neat sense of humor... sometimes... but throwing every joke into a separate thread is completely off-base.
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Re: New features and changes for the EVENTUAL patch 666
There are a couple forums which have given me my own sections · https://www.unrealsp.org/forums/viewtop ... f=6&t=4618 · which I have mixed feelings about, none of it's ever been for my goofy stuff.
Besides, a lot of it is stuff that isn't for everything so putting them all into the same thread wouldn't make any sense.
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Smilies · https://ut99.org/viewtopic.php?f=8&t=13758medor wrote:Replace Skaarj with EvilGrins
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Re: New features and changes for the EVENTUAL patch 666
Maybe we should open a new section for the fun and goofy stuff but still related to UT... No not a dedicated Evil Grins section that would be a little bit too much.
In other forums where I am active their is a forum games section with fun game threads like those Evil Grins opens.
It's better for people who want to participate in those and don't have to search the forum for those threads.
In other forums where I am active their is a forum games section with fun game threads like those Evil Grins opens.
It's better for people who want to participate in those and don't have to search the forum for those threads.
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Re: New features and changes for the EVENTUAL patch 666
Changing the sound for when a flag is taken with a cowbell.
UT needs more cowbell!
UT needs more cowbell!
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Smilies · https://ut99.org/viewtopic.php?f=8&t=13758medor wrote:Replace Skaarj with EvilGrins
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Re: New features and changes for the EVENTUAL patch 666
Can do that already, look at many of the CTF (UTW) clan maps, though they use a female announcer going "blue flag taken" repeatedly
My work for UT99: (NEW!) Mute, Counter-Strike VP, MaleOne+, FemaleOne+ and the FemaleTwo220 voicepacks DM-XC-NaliTreeV2 (from the 2012 Xmas Contest mappack), DM/DOM-20AC-CastleGeorgeV3 (from the 20th Anniversary Contest mappack), DM-UFFO, DM-WreckingBall, CTFM-Sundial
my small spec of files at Google Drive
List of console converted maps, models & more!
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Re: New features and changes for the EVENTUAL patch 666
Yes, but in patch 666 it will be better... and probably have a real cow attached to it!!
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Smilies · https://ut99.org/viewtopic.php?f=8&t=13758medor wrote:Replace Skaarj with EvilGrins
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Re: New features and changes for the EVENTUAL patch 666
New gametype: DMV
For "Department of Demented Violence" involves waiting in long lines, as though you were at the Department of Motor Vehicles, in order to get weapons. Once you get your weapons you can begin to start fragging everybody else... but when have lines ever gone fast at the DMV?
For "Department of Demented Violence" involves waiting in long lines, as though you were at the Department of Motor Vehicles, in order to get weapons. Once you get your weapons you can begin to start fragging everybody else... but when have lines ever gone fast at the DMV?
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Smilies · https://ut99.org/viewtopic.php?f=8&t=13758medor wrote:Replace Skaarj with EvilGrins
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Re: New features and changes for the EVENTUAL patch 666
X-vehicles finally gets a pogo stick.
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· http://unreal-games.livejournal.com/
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· https://unrealarchive.org/authors/evilgrins.html
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Smilies · https://ut99.org/viewtopic.php?f=8&t=13758medor wrote:Replace Skaarj with EvilGrins