He said, it is a final version!
There is no final version of any software, releases are just approaching it. See also versioning of Knuth's TeX.
He said, it is a final version!
EDITH:ucc.init.sh.log wrote:(FOctreeCollisionHash::AddActor): MH-ValleyOfEllora.Plant67 is already in collision hash.
(FOctreeCollisionHash::AddActor): MH-ValleyOfEllora.Candle0 is already in collision hash.
(FOctreeCollisionHash::AddActor): MH-ValleyOfEllora.Candle2 is already in collision hash.
(FOctreeCollisionHash::AddActor): MH-ValleyOfEllora.Candle3 is already in collision hash.
(FOctreeCollisionHash::AddActor): MH-ValleyOfEllora.Candle4 is already in collision hash.
I'm assuming I might have copy-pasted some actors that are now duplicated into each other, but as I mentioned before, gameplay wise it works, these are minor issues that are just not worth the effort.Barbie wrote: ↑Tue Oct 29, 2024 2:32 pm Are these messages important?EDITH:ucc.init.sh.log wrote:(FOctreeCollisionHash::AddActor): MH-ValleyOfEllora.Plant67 is already in collision hash.
(FOctreeCollisionHash::AddActor): MH-ValleyOfEllora.Candle0 is already in collision hash.
(FOctreeCollisionHash::AddActor): MH-ValleyOfEllora.Candle2 is already in collision hash.
(FOctreeCollisionHash::AddActor): MH-ValleyOfEllora.Candle3 is already in collision hash.
(FOctreeCollisionHash::AddActor): MH-ValleyOfEllora.Candle4 is already in collision hash.
I noticed all above Actors are twice in map (duplicates).