CTF-SummerKing

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Baardman
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CTF-SummerKing

Post by Baardman »

i was bored and started editing Comboking because its such a dark map ( I sometimes have difficult with dark maps) and i like to make it summer style because offcourse its getting summer!! not sure if this could become a map, i made a secret tunnel pipe under the flag that exits to the lower middle.
only 1 side because im not sure about it yet.

Just an experiment what do you think?
CTF-Combo_King_day4.7z

Auto merged new post submitted 14 hours 31 minutes later
also the wall texture is what i worked on with photoshop and a.i for higher detail 256 -> 512 and some moss and green effect i made using another brick texture that i pasted on a different layer and then change the transparency layer so it shines through the original brick, you can notice a few bricks seem to have a different look.

original 256
HourIndus_brick6c.png
higher detail 512
HourIndus_brick6c_2.png
higher detail with moss
HourIndus_brick6c_3.png
notice 3 stones look different and the mortar also has some more green at some places
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browndl
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Re: CTF-SummerKing

Post by browndl »

Looks pretty neat. Keep going!
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sektor2111
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Re: CTF-SummerKing

Post by sektor2111 »

Secret tunnel goes nowhere for Bot - also Lower area with water has broken paths due the placement of navigation nodes - higher for no reason.
SpecialEvents don't do anything.
Red Flag also it's not of interest for Bot because the (cheating/)secret tunnel makes it unreachable. Flag seems in air at first check.
Top areas ? Spots for resting relaxed (even holding flag and waiting the end - advantage in front of Bots).
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Baardman
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Re: CTF-SummerKing

Post by Baardman »

sektor2111 wrote: Thu Mar 13, 2025 3:57 pm Secret tunnel goes nowhere for Bot - also Lower area with water has broken paths due the placement of navigation nodes - higher for no reason.
SpecialEvents don't do anything.
Red Flag also it's not of interest for Bot because the (cheating/)secret tunnel makes it unreachable. Flag seems in air at first check.
Top areas ? Spots for resting relaxed (even holding flag and waiting the end - advantage in front of Bots).

Thanks for the feedback, i thought the special events where for the cricket sounds so i copied them a few times. The other things you mention im not sure about i, its an edit of an existing map, i just enjoy changing the athmosphere so i have not looked at it, thanks
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EvilGrins
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Re: CTF-SummerKing

Post by EvilGrins »

Pathing, if there is any, is pretty basic. Mostly seems like bots don't much move unless they see another bot.

In the only flag grabbed I saw the bot didn't seem to know how to take it back to its own base.
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sektor2111
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Re: CTF-SummerKing

Post by sektor2111 »

Then re-read what I posted before with regard to what paths are done.

If you like this piece I'll drop it in editor for some deletions - especially those ruining the logic of A.I.
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williamnosdukeweh14usa
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Re: CTF-SummerKing

Post by williamnosdukeweh14usa »

CTF-SummerKing looks like a pretty cool map to play anyway.
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EvilGrins
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Re: CTF-SummerKing

Post by EvilGrins »

sektor2111 wrote: Sat Mar 15, 2025 4:58 pmIf you like this piece I'll drop it in editor for some deletions - especially those ruining the logic of A.I.
Think I'll wait to see what the eventual weapon selections will be first.
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sektor2111
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Re: CTF-SummerKing

Post by sektor2111 »

I got it like that...
CK_d4_E0.PNG
This is my perception about doing an edit...
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