i was bored and started editing Comboking because its such a dark map ( I sometimes have difficult with dark maps) and i like to make it summer style because offcourse its getting summer!! not sure if this could become a map, i made a secret tunnel pipe under the flag that exits to the lower middle.
only 1 side because im not sure about it yet.
Just an experiment what do you think?
Auto merged new post submitted 14 hours 31 minutes later
also the wall texture is what i worked on with photoshop and a.i for higher detail 256 -> 512 and some moss and green effect i made using another brick texture that i pasted on a different layer and then change the transparency layer so it shines through the original brick, you can notice a few bricks seem to have a different look.
original 256
higher detail 512
higher detail with moss
notice 3 stones look different and the mortar also has some more green at some places
CTF-SummerKing
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CTF-SummerKing
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Re: CTF-SummerKing
Looks pretty neat. Keep going!
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Re: CTF-SummerKing
Secret tunnel goes nowhere for Bot - also Lower area with water has broken paths due the placement of navigation nodes - higher for no reason.
SpecialEvents don't do anything.
Red Flag also it's not of interest for Bot because the (cheating/)secret tunnel makes it unreachable. Flag seems in air at first check.
Top areas ? Spots for resting relaxed (even holding flag and waiting the end - advantage in front of Bots).
SpecialEvents don't do anything.
Red Flag also it's not of interest for Bot because the (cheating/)secret tunnel makes it unreachable. Flag seems in air at first check.
Top areas ? Spots for resting relaxed (even holding flag and waiting the end - advantage in front of Bots).
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Re: CTF-SummerKing
sektor2111 wrote: ↑Thu Mar 13, 2025 3:57 pm Secret tunnel goes nowhere for Bot - also Lower area with water has broken paths due the placement of navigation nodes - higher for no reason.
SpecialEvents don't do anything.
Red Flag also it's not of interest for Bot because the (cheating/)secret tunnel makes it unreachable. Flag seems in air at first check.
Top areas ? Spots for resting relaxed (even holding flag and waiting the end - advantage in front of Bots).
Thanks for the feedback, i thought the special events where for the cricket sounds so i copied them a few times. The other things you mention im not sure about i, its an edit of an existing map, i just enjoy changing the athmosphere so i have not looked at it, thanks
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Re: CTF-SummerKing
Pathing, if there is any, is pretty basic. Mostly seems like bots don't much move unless they see another bot.
In the only flag grabbed I saw the bot didn't seem to know how to take it back to its own base.
In the only flag grabbed I saw the bot didn't seem to know how to take it back to its own base.
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Smilies · https://ut99.org/viewtopic.php?f=8&t=13758medor wrote:Replace Skaarj with EvilGrins
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Re: CTF-SummerKing
Then re-read what I posted before with regard to what paths are done.
If you like this piece I'll drop it in editor for some deletions - especially those ruining the logic of A.I.
If you like this piece I'll drop it in editor for some deletions - especially those ruining the logic of A.I.
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Re: CTF-SummerKing
CTF-SummerKing looks like a pretty cool map to play anyway.
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Re: CTF-SummerKing
Think I'll wait to see what the eventual weapon selections will be first.sektor2111 wrote: ↑Sat Mar 15, 2025 4:58 pmIf you like this piece I'll drop it in editor for some deletions - especially those ruining the logic of A.I.
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Smilies · https://ut99.org/viewtopic.php?f=8&t=13758medor wrote:Replace Skaarj with EvilGrins
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Re: CTF-SummerKing
I got it like that...
This is my perception about doing an edit...
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