If you want one volume setting for all clients, just add it to the ClientPlaySound() function:Letylove49 wrote: ↑Sun Apr 20, 2025 11:08 pm i would like to add ClientHitvolume how i can add that ?
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PlayerPawn(InstigatedBy).ClientPlaySound(HitSound, , ClientHitvolume);SLOT_Interact:
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PlayerPawn(InstigatedBy).ClientPlaySound(HitSound, SLOT_Interact, ClientHitvolume);