NW3, cybot question.

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prime
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NW3, cybot question.

Post by prime »

Hi all,

On some servers I have seen the NW3 CybotLauncher seems to re-charge it's ammo up to a maximum of 150, I looked throught the ini files but could not seem to find a way to enable this. Could someone enlighten me as to what settings I need?

Cheers.

Phill.
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papercoffee
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Re: NW3, cybot question.

Post by papercoffee »

It might be that this server uses another mutator.
There are a lot of them restocking your ammo. Very often on MH server where ammunition is spars but the monsters are manyfold.
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Feralidragon
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Re: NW3, cybot question.

Post by Feralidragon »

There are multiple ways of doing it, one of them through the mod itself (a fairly easy way) and others through some other custom mods, so depending on the server they may be using the mod features directly for that or they may have written their own mod to do so.

Either way, at least as far as the mod itself goes, you can indeed configure a few things through the mod configuration files beyond what you see in-game.

First, for the configuration itself:
  1. open the NWExtrasCfg.ini file in the game System folder, in Notepad or a similar text editing program
  2. search for the part that starts with [NWExtrasVIII.NWWeaponBalanceBoardA]
  3. there you will see an entry in the next line that starts with WeaponOptions[0]=(WeaponClassName="IRPR"..., which is just a default entry, something akin to a template so you have an idea of what settings you can set for a weapon, and for this case in particular you can replace it and set it like so:

    Code: Select all

    WeaponOptions[0]=(WeaponClassName="CybotLauncher",BasicOptions="maxammo=150",PropertyOptions="")
The above will make it so that the max ammo for the Cybot Launcher is set to 150, like you want.

There are other settings you can set there, as you have seen in the original default line for the IRPR, and the supported settings are documented in the INI_NWExtrasCfg.pdf help file included with the mod (in Help/NaliWeapons3/docs/ folder), namely in the very last page of it, in the "NWExtrasVIII.NWWeaponBalanceBoardMut" section.

Then, to activate this in-game, all you have to do is to add the mutator called "NW3 Extras - Advanced Weapon Tweaks", and it works.
I just tested it myself and it does work. :mrgreen: