Version: v3f
Author: Deepu
Release Date: 10/02/2026
Official Topic: https://f.ulut.in/viewtopic.php?t=272
DESCRIPTION
Ultimate ScoreBoard is a premium visual overhaul for Unreal Tournament (UT99) that completely modernizes the in-game scoreboard experience. It replaces the original dated and cluttered layout with a sleek, clean, and high-contrast interface designed for maximum readability, visual appeal. The design carefully balances style and performance, remaining “fancy” enough to feel modern while staying “simple” enough to preserve the classic Unreal Tournament look and feel without distracting the player. Featuring high-performance alpha-blending, smooth sliding animations, and optimized rendering techniques. As the first fully animated scoreboard ever released for UT99, Ultimate ScoreBoard sets a new visual benchmark, enhancing presentation, usability, and overall game atmosphere while maintaining peak performance and full competitive compatibility.





Installation:
--- INSTALLATION (SERVER) ---
1. Copy SBU.u, SBU3f.u, SBU.int and SBU.ini to your UT\System folder.
2. Open your UnrealTournament.ini and add the following entries:
[Engine.GameEngine]
ServerPackages=SBU3f
!!! IMPORTANT NOTE !!!
Do NOT add SBU.u to ServerPackages. SBU.u is the system loader and
should only exist on the server side.
--- ONLINE SETUP ---
Add the following to your server startup command line mutator list:
?Mutator=SBU.SBU
--- OFFLINE PLAY ---
To use Ultimate ScoreBoard in practice sessions, simply select
"Ultimate ScoreBoard" from the Mutator tab.
--- CONFIGURATION (SBU.ini) ---
[SBU.SBU]
WarmupFlag=True // Displays green flag during warmup.
CountryFlagsPackage=CountryFlags2 // Sets the flag texture package.
ExcludedGames[0]=SIEGE // Exclude up to 32 unsupported game mods (Default excluded mods listed here).
ExcludedGames[1]=S_SWATGAME
1. Copy SBU.u, SBU3f.u, SBU.int and SBU.ini to your UT\System folder.
2. Open your UnrealTournament.ini and add the following entries:
[Engine.GameEngine]
ServerPackages=SBU3f
!!! IMPORTANT NOTE !!!
Do NOT add SBU.u to ServerPackages. SBU.u is the system loader and
should only exist on the server side.
--- ONLINE SETUP ---
Add the following to your server startup command line mutator list:
?Mutator=SBU.SBU
--- OFFLINE PLAY ---
To use Ultimate ScoreBoard in practice sessions, simply select
"Ultimate ScoreBoard" from the Mutator tab.
--- CONFIGURATION (SBU.ini) ---
[SBU.SBU]
WarmupFlag=True // Displays green flag during warmup.
CountryFlagsPackage=CountryFlags2 // Sets the flag texture package.
ExcludedGames[0]=SIEGE // Exclude up to 32 unsupported game mods (Default excluded mods listed here).
ExcludedGames[1]=S_SWATGAME
Downloads:
UltimateScoreBoardv3f [Current]
--> ADDED: Animation transition effects; high-performance alpha-blending with sliding motion.
--> ADDED: Extended support for all DeathMatchPlus/TeamGamePlus modes, including Soccer Tournament and Scavenger Hunt.
--> ADDED: Compatibility Shield - 32 slots to exclude unsupported game types.
--> ADDED: Keeps your settings intact, configuration doesn’t need to be updated across versions.
--> ADDED: New fancy scoreboard layout for DM, LMS, and MH.
--> ADDED: Visual gap between player columns.
--> ADDED: Fancy color blinking feature for low-health.
--> ADDED: Colored flag icon support for Scavenger Hunt.
--> ADDED: Timer display for Assault mode.
--> ADDED: Dynamic color support for Headers and Victory Conditions.
--> FIXED: Efficiency (EF) calculation in Team scoreboard headers.
--> OPTIMIZED: High-entity filter; safely ignores 2000+ monsters with zero CPU impact. Ensures monsters are filtered out even if they spawn with a PlayerReplicationInfo.
--> OPTIMIZED: Switched to ChildActor iterators to eliminate global search lag.
--> REFINED: Full code cleanup to "Ultimate Standard" [Compact Allman].
UltimateScoreBoardv3e
--> Added support for Monster Match.
UltimateScoreBoardv3d
--> Added text colors for Health and Efficency if the value changes.
--> Added Country name as Alpha-3 code.
--> Fixed Country flags texture alignment.
UltimateScoreBoardv3c
--> Removed selection icon for green and ctf flag icon.
UltimateScoreBoardv3b
--> New fancy scoreboard for DeathMatch & LMS.
--> Added selection icon for talk texture in team SB.
--> Width aligned for 1600 more resolution in team SB.
UltimateScoreBoardv3a
--> New fancy scoreboard for team games.
--> Added support for Bunny Track, Jail Break, Onslaught & Vehicle CTF.
--> Added new mutator for playing offline games.
UltimateScoreBoardv3
--> Fixed most of the accessed nones.
--> Removed scoreboard for new build Monster Match.
--> Removed duplicate codes and reduced package size.
--> Removed frag limit and time limit from the trailer.
UltimateScoreBoardv2
--> Fixed timer log error.
--> Fixed NewNet's ctf hud timer for Ultimate NewNet Build 1.
UltimateScoreBoardv1_2
--> Added kills count for Last Man Standing.
UltimateScoreBoardv1_1
--> Fixed frag limit bug.
--> Added green flag for Tournament mode (NewNet warmup).
--> Added support for CTF4, MultiCTF, Monster Match, League Assault, Eavy Assault Plus (Assault Bonus Pack), Last Man Standing Plus Plus.
UltimateScoreBoard
--> Added spectators.
--> Added map authors name.
--> Added time, date, frag limit, time limit, map name, server name.
--> ADDED: Animation transition effects; high-performance alpha-blending with sliding motion.
--> ADDED: Extended support for all DeathMatchPlus/TeamGamePlus modes, including Soccer Tournament and Scavenger Hunt.
--> ADDED: Compatibility Shield - 32 slots to exclude unsupported game types.
--> ADDED: Keeps your settings intact, configuration doesn’t need to be updated across versions.
--> ADDED: New fancy scoreboard layout for DM, LMS, and MH.
--> ADDED: Visual gap between player columns.
--> ADDED: Fancy color blinking feature for low-health.
--> ADDED: Colored flag icon support for Scavenger Hunt.
--> ADDED: Timer display for Assault mode.
--> ADDED: Dynamic color support for Headers and Victory Conditions.
--> FIXED: Efficiency (EF) calculation in Team scoreboard headers.
--> OPTIMIZED: High-entity filter; safely ignores 2000+ monsters with zero CPU impact. Ensures monsters are filtered out even if they spawn with a PlayerReplicationInfo.
--> OPTIMIZED: Switched to ChildActor iterators to eliminate global search lag.
--> REFINED: Full code cleanup to "Ultimate Standard" [Compact Allman].
UltimateScoreBoardv3e
--> Added support for Monster Match.
UltimateScoreBoardv3d
--> Added text colors for Health and Efficency if the value changes.
--> Added Country name as Alpha-3 code.
--> Fixed Country flags texture alignment.
UltimateScoreBoardv3c
--> Removed selection icon for green and ctf flag icon.
UltimateScoreBoardv3b
--> New fancy scoreboard for DeathMatch & LMS.
--> Added selection icon for talk texture in team SB.
--> Width aligned for 1600 more resolution in team SB.
UltimateScoreBoardv3a
--> New fancy scoreboard for team games.
--> Added support for Bunny Track, Jail Break, Onslaught & Vehicle CTF.
--> Added new mutator for playing offline games.
UltimateScoreBoardv3
--> Fixed most of the accessed nones.
--> Removed scoreboard for new build Monster Match.
--> Removed duplicate codes and reduced package size.
--> Removed frag limit and time limit from the trailer.
UltimateScoreBoardv2
--> Fixed timer log error.
--> Fixed NewNet's ctf hud timer for Ultimate NewNet Build 1.
UltimateScoreBoardv1_2
--> Added kills count for Last Man Standing.
UltimateScoreBoardv1_1
--> Fixed frag limit bug.
--> Added green flag for Tournament mode (NewNet warmup).
--> Added support for CTF4, MultiCTF, Monster Match, League Assault, Eavy Assault Plus (Assault Bonus Pack), Last Man Standing Plus Plus.
UltimateScoreBoard
--> Added spectators.
--> Added map authors name.
--> Added time, date, frag limit, time limit, map name, server name.