IdleMapSwitch

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prom6
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Posts: 3
Joined: Sat Jun 21, 2025 10:45 am

IdleMapSwitch

Post by prom6 »

Description:
AutoSwitch to next map in maplist when no one joins/readies the map within set time (GameType TimeLimit).
You can use this so empty servers do map rotation and not halt on a map for forever which maybe no one wants to play/join.

https://unrealarchive.org/unreal-tourna ... 0b022.html
https://www.liandri-central-core.com/fi ... Switch.zip

Main use public servers but should work everywhere where a TimeLimit is set, also in Single Player (not that useful though). Tested with all default gametypes. I'm not sure if it works with custom gametypes. Feel free to contact me if its not working on your mod, i can have a look then.

Installation:
Put IdleMapSwitch.u and IdleMapSwitch.int into your UT system folder.

Usage/Explanation:
The currently active gametypes TimeLimit will determine how much time the game should wait until the map is switched. If you set the gametypes TimeLimit to 10, it waits 10mins (timer checking every 10 secs) for someone to ready and if no one does it switches to next map. If someone starts the map the timer is stopped. After that either timelimit or map win condition will switch normally. TimeLimit has to be something else than 0.
Check out my Website Liandri Central Core:
UT Twitch streams and YouTube Vods Database and other UT related stuff
https://www.liandri-central-core.com/

Clan Landing Page:
https://www.uclan.de/
Servers:
.de [-u-]nderground FFA [Vanilla Gameplay] [Default DM Maps] by ngz-server.de
unreal://85.14.224.120:7777

.de [-u-]nderground FFA [Vanilla Gameplay] [Default and Oldschool CTF League Maps Mix] by ngz-server.de (5 days)
.de [-u-]nderground FFA [Vanilla Instagib] [w00t, andACTION, Abreez] by ngz-server.de (2 days)
unreal://85.14.224.161:7777