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Fixing corrupt sounds and textures.

Posted: Tue Apr 21, 2009 11:51 am
by Phorce
I had a crash ...

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Critical Error
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Assertion failed: Playing.Channel [File:C:\UTDev\Galaxy\Src\UnGalaxy.cpp] [Line: 1250] History: StartSample <- UpdateSounds <- UGalaxyAudioSubsystem::Update <- UGameEngine::Draw <- UWindowsViewport::Repaint <- UWindowsClient::Tick <- ClientTick <- UGameEngine::Tick <- UpdateWorld <- MainLoop
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OK
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I think I have some corrupt sounds as at least one of them is just a hissing sound when I'm sure it should be something else. Sometimes a particular skin appears all screwed up as well, although I don't know which one it is yet.

Is there a way to check for corrupt files ? I have few utils but none that I have do this.

Re: Fixing corrupt sounds and textures.

Posted: Wed Apr 22, 2009 8:58 am
by Feralidragon
I have a screwed UT like that (just still there since most my resources are there, and I like to laugh a little with that install). When I released my first weapon pack, and when it was hosted by a friendly public server, some effects didn't appear, the explosions were all messed up, and most sounds where replaced by Unreal screams (how freaky is that?), but only client side (my side).

That usually happens when you have already too much mods installed, and they start to mess with eachothers out, and messing with the UT original files as well. I don't think you have corrupt texture files or sounds, I think the problem is worse, I think the problem is in the engine itself, I think the engine and other system files are the bad guys there.

Only solutions: you can reinstall UT over that one, it usually works, but if you have already too many mods installed, then install a total new one somewhere else in your HD.

Re: Fixing corrupt sounds and textures.

Posted: Wed Apr 22, 2009 9:21 am
by Phorce
Ah. Thanks. So a general cleanup and removal of unnecessary mods may help the problem. I really want to avoid a fresh install. As you guessed correctly ... I have a lot installed ! Voicepaks, models, you name it. I want to make a youtube vid cus my gameplay is pretty unique I think. I might make a separate install as well as my main one for things like SP maps and other mods that don't need all the bits and pieces in there.

Re: Fixing corrupt sounds and textures.

Posted: Wed Apr 22, 2009 11:47 am
by Feralidragon
Phorce wrote:Ah. Thanks. So a general cleanup and removal of unnecessary mods may help the problem. I really want to avoid a fresh install. As you guessed correctly ... I have a lot installed ! Voicepaks, models, you name it. I want to make a youtube vid cus my gameplay is pretty unique I think. I might make a separate install as well as my main one for things like SP maps and other mods that don't need all the bits and pieces in there.
You don't need to remove any mod, what I sugested was to reinstall UT over the old one, it works (it also worked for me with UT2004).
But a cleanup also helps too indeed, but now only that won't solve the problem, only a reinstall will solve all the issues.

Re: Fixing corrupt sounds and textures.

Posted: Wed Apr 22, 2009 2:18 pm
by Phorce
Oh, I've got it. The original files have to be unchanged :) Thanks :mrgreen:.

Re: Fixing corrupt sounds and textures.

Posted: Sat Apr 25, 2009 5:35 am
by kratos
omg thx alot this is just what i need cuz i haved some deals with a map sound and always crashed..
tryed everything but never though about that :s

thx!

Re: Fixing corrupt sounds and textures.

Posted: Tue Nov 24, 2009 7:20 pm
by LucienRavenwood
For corrupt textures you can try the console command "flush". It's worked for me.

Re: Fixing corrupt sounds and textures.

Posted: Tue Nov 24, 2009 8:00 pm
by Phorce
Ah. To clear a texture cache ? Makes sense. I was in Infiltration today and a face texture was corrupted in the player setup. In game one's were ok. I will try this. Thanks.