Page 1 of 1

Point a newbie in the right direction

Posted: Wed Apr 22, 2009 1:50 pm
by J0K3R
Jello,

I am interested in making a bolt action sniper rifle for my clan. Can someone point me in the right direction as what I need to do? What program to use for scripting, skinning, and how it all comes together to make the .int and .u. A sample script to have a look at would be most appreciated.

Thanks.

Re: Point a newbie in the right direction

Posted: Thu Aug 06, 2009 6:12 am
by zacman
All can be done in UEd Except the custom skins. They need to be made in a program with .PCX support, then imported to Ued in .UTX format.

Re: Point a newbie in the right direction

Posted: Thu Aug 06, 2009 7:49 am
by Creavion
I had every time trouble with pcx import. You can also import 256 colour bmps.

Re: Point a newbie in the right direction

Posted: Thu Aug 06, 2009 9:13 am
by zacman
Creavion wrote:I had every time trouble with pcx import. You can also import 256 colour bmps.
Yeah PCX DOESN'T automatically reduce to 256 color like BMP does. You need to run the command in your image editor to reduce it. UnrealEd loads PCX 2x faster, I've found...