Lets make a community mappack

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Making a community mappack?

Yes, good idea! I'll help
38
93%
Nah too much work
0
No votes
I don't like UT99 much but making one should be fun
0
No votes
I don't really care
2
5%
What does it pay?
1
2%
 
Total votes: 41

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Creavion
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Re: Lets make a community mappack

Post by Creavion »

Myth wrote: Ummh, is it a problem if my map gets 5mb, will there be a filesize limit ?
Why should be there any filesize limit? This isnt one of those strange 300 kb mappack contests.
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Shadow
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Re: Lets make a community mappack

Post by Shadow »

well.. fast and surprisingly, this looks much more better now
btw: filesize is irrelevant, all your geometrical and technological distinctiveness will be added to our own, you will serves us - the mappack, resistance is futile
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--=PsyXandeR=--
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Re: Lets make a community mappack

Post by --=PsyXandeR=-- »

Or you could just delete brushes since it minimizes the filesize. I've done it once and it saved me aproximately 1 meg or something.
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Feralidragon
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Re: Lets make a community mappack

Post by Feralidragon »

Today I will post some screenshots about lost maps a have done, but I didn't release them to public, so that they can be added to the mappack or not, and most of them are for Nemesis, Strangelove or Rocket-X.
Myth
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Re: Lets make a community mappack

Post by Myth »

Damn bot !
HE PWNED ME ON MY ONW MAP :mad2:
He grabbed the sniper + jumpboots, jumped on the highest crystal and grabbed the U damage. Then he sniped everyone. DAMN. Bots shouldn't be this smart . . .
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Creavion
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Re: Lets make a community mappack

Post by Creavion »

Anyway the path network seems to work anywise. :tongue:
About to be non-active
My very last UT map project: CTF-FacePalm (tropical CTF-Face remake)
Why do I leave? click here
What I want to do next: Joining an UDK team (uncertain however) and improve 3D modelling and texture editing skills
Thanks to those who visibly supported me until/at the end!
My reactivated account on indiedb.com.
milbenplage
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Re: Lets make a community mappack

Post by milbenplage »

looks ggood myth! I like it...it's simple but effective. I wonder how this will look with cell shading^^ (WSW FTW)
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editor Dave
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Re: Lets make a community mappack

Post by editor Dave »

Is it allowed that I make one CTF-map, too? I would try to make a map in the Castle-1-Style from Unreal 1...
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10-Year Anniversary on Jun 08, 2019.
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Creavion
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Re: Lets make a community mappack

Post by Creavion »

why not, no problem?
About to be non-active
My very last UT map project: CTF-FacePalm (tropical CTF-Face remake)
Why do I leave? click here
What I want to do next: Joining an UDK team (uncertain however) and improve 3D modelling and texture editing skills
Thanks to those who visibly supported me until/at the end!
My reactivated account on indiedb.com.
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editor Dave
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Re: Lets make a community mappack

Post by editor Dave »

Okay, I make definitely a CTF-map. I'm looking forward to showing pictures of my map (in a few weeks :tongue: )
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10-Year Anniversary on Jun 08, 2019.
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Shadow
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Re: Lets make a community mappack

Post by Shadow »

Hey dave, good to see you here. You're very welcome to participate in the mappack.

ps: I've not forgotten thy Redeemer.
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--=PsyXandeR=--
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Re: Lets make a community mappack

Post by --=PsyXandeR=-- »

(WSW FTW)
Sorry to bring up this question Milb but where is your Waweth? :tongue:

@Myst - mm, well, your map could be a lot better, you have so original idea but execution brings it down (at least for me, that is). I don't see any lightsources, I don't see any nice and cool looking decos, it also looks pretty blocky... etc etc etc.. I could suggest adding some mountains to block player, so it could be sort of icy asteroid of some kind. But oh well, your map, your call. I'd suggest use your time wisely. :mrgreen:
Mr. Tom
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Re: Lets make a community mappack

Post by Mr. Tom »

Hi,
I'm new here but I'm registered in unrealed.info for 1 1/2 years and build maps for Unreal/UT for the same time. I'd like to join to this project and make a CTF-map. Here is one pic:
Image
I'm still on the very beginning, because of that there are missing many details.
Sorry for my beginner English! :?

Greetz
Tom
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Creavion
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Re: Lets make a community mappack

Post by Creavion »

Greetings Mr. Tom, nice to see you here.
And this foilage.. I am sure that I know it from anywhere. :tongue:

pic looks a little bit like Facing worlds
About to be non-active
My very last UT map project: CTF-FacePalm (tropical CTF-Face remake)
Why do I leave? click here
What I want to do next: Joining an UDK team (uncertain however) and improve 3D modelling and texture editing skills
Thanks to those who visibly supported me until/at the end!
My reactivated account on indiedb.com.
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Dare
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Re: Lets make a community mappack

Post by Dare »

Welcome! :mrgreen:

Nice start to the map, good luck with it, it looks great already. :tu:
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