Lets make a community mappack

General Announcements about Unreal Tournament and UT99.org

Making a community mappack?

Yes, good idea! I'll help
38
93%
Nah too much work
0
No votes
I don't like UT99 much but making one should be fun
0
No votes
I don't really care
2
5%
What does it pay?
1
2%
 
Total votes: 41

milbenplage
Novice
Posts: 20
Joined: Tue Mar 11, 2008 8:35 pm

Re: Lets make a community mappack

Post by milbenplage »

Nice L.J.! Good to see you're back!

I'll do a little CTF...we'll see when it's done.
Myth
Inhuman
Posts: 988
Joined: Tue Feb 12, 2008 5:57 pm
Personal rank: Low Poly Freak

Re: Lets make a community mappack

Post by Myth »

Ok, started working on my mappie. No sreenies yet.
I wish everyone luck, and freedom from stupidity.
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Shadow
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Personal rank: Mad Carpenter
Location: Germany

Re: Lets make a community mappack

Post by Shadow »

L.J.Paranoid wrote:I have a map I could contribute if thats ok. . .I'm finally getting back into the swing of things (hopefully this is the last time I have to say this lol) Its a map I was meant to submit for the low poly pack. . .never got around to finishing it but I nearly have now and ever so slowly regaining my trademark polys (don't worry they aren't that high) heres a pic. . ignore the editorness oh and the grass too, it's about to be snow. . .anyway
pretty good quality from what I see there, good to have you on board of the mappack now^^
I suppose it's going to be DM?

Also edited first post again:
Allowed Gametypes: All (including popular Mod Gametypes like Jailbreak or Monsterhunt)
Organisation: Shade, TheCorey and Me
Singleplayer allowed: Yes
Multiplayer allowed: Yes
Start Date: Anytime during these/next days
Finishing Date: TBD (Suggestment: May)
Type of Mappack: every Mapper with it's own Map(s)
Confirmed Mappers:
  • Creavion - 1 Unreal-Singleplayer Map
  • Milb - 1 CTF Map
  • --=Aalexanderrr=-- - 1 CTF Map
  • TheCorey - 1 DM Map
  • Myth - 1 DM Map (+ 1 Assault Map)
  • Feralidragon - 1 Assault and 1 CTF Map
  • «:MX:»RoninMastaFX - 1 DOM Map
  • GenMoKai - 1 DM Map
  • L.J.Paranoid - 1 DM Map (?)
  • Shadow - 1 DOM Map
DM Maps: 4
DOM Maps: 2
CTF Maps: 3
Assault Maps: 1 (+ 1)
Singleplayer Maps: 1
Total Map Count: 11 (+ 1)
Currently Featured Gametypes: Unreal-Singleplayer, DM/TDM, CTF, Domination, Assault
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L.J.Paranoid
Novice
Posts: 5
Joined: Mon Mar 24, 2008 1:02 am

Re: Lets make a community mappack

Post by L.J.Paranoid »

Thanks guys. . .uh yeh it'll be a dm sorry
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Creavion
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Personal rank: About to be non-act.
Location: Germany, Lower Saxony

Re: Lets make a community mappack

Post by Creavion »

Sounds after a good mix, if everybody can finish his map.
About to be non-active
My very last UT map project: CTF-FacePalm (tropical CTF-Face remake)
Why do I leave? click here
What I want to do next: Joining an UDK team (uncertain however) and improve 3D modelling and texture editing skills
Thanks to those who visibly supported me until/at the end!
My reactivated account on indiedb.com.
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--=PsyXandeR=--
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Location: Unknown?

Re: Lets make a community mappack

Post by --=PsyXandeR=-- »

One notice tho, mine map will be DM one, not CTF. :agree1:
Myth
Inhuman
Posts: 988
Joined: Tue Feb 12, 2008 5:57 pm
Personal rank: Low Poly Freak

Re: Lets make a community mappack

Post by Myth »

K, I finished my dm.
DM-6th
2-6 players
2.76 MB
Average poly in view:120
Needs swJumpPad.u
no bsp holes :rock:
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Dare
Inhuman
Posts: 899
Joined: Tue Feb 05, 2008 4:26 pm
Personal rank: UT99 God
Location: England FTW

Re: Lets make a community mappack

Post by Dare »

Wow that's nice.
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Feralidragon
Godlike
Posts: 5498
Joined: Wed Feb 27, 2008 6:24 pm
Personal rank: Work In Progress
Location: Liandri

Re: Lets make a community mappack

Post by Feralidragon »

@Mith: It seems like DM-Morpheus, but an Ice version. Very cool :tu: :gj:
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Shade
Site Admin
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Re: Lets make a community mappack

Post by Shade »

wow nice work! :tu:

But i see more potential in your map... there is room for improvement! :wink:
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Creavion
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Re: Lets make a community mappack

Post by Creavion »

A fun map I see.. are you really sure that this is ready? You should think about some other details or use more textures, it looks a little bit boring for me. The idea is not bad, but I guess the map needs some fine-tuning and eye catcher.
About to be non-active
My very last UT map project: CTF-FacePalm (tropical CTF-Face remake)
Why do I leave? click here
What I want to do next: Joining an UDK team (uncertain however) and improve 3D modelling and texture editing skills
Thanks to those who visibly supported me until/at the end!
My reactivated account on indiedb.com.
User avatar
Shadow
Masterful
Posts: 744
Joined: Tue Jan 29, 2008 12:00 am
Personal rank: Mad Carpenter
Location: Germany

Re: Lets make a community mappack

Post by Shadow »

Myth wrote:K, I finished my dm.
DM-6th
2-6 players
2.76 MB
Average poly in view:120
Needs swJumpPad.u
no bsp holes :rock:
so this is "final" ?? really?? I see no Item Placement, the texture(s) bore me to death, the 3 isles seem to be c/p work, don't missunderstand me, in overall I like the concept! It's a good idea but it fuckin' needs variation and improvements. Build some additional (2-3) isles that are floating above and below the main isles. The main isles should differ much more in shape and position (mostly z-axis!), maybe use some crystals in different colors (green, turq, blue) as secondary (next to "star light") light sources. Remember you have time until (into) may, USE the time. I expect that every map will be it's own little shining star!
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Shade
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Location: Germany

Re: Lets make a community mappack

Post by Shade »

@all Mappers who want to make a map for our mappack:

New rules: Before finishing the map, please post 1-2 (or more) screenshots here. So the community can give some tips or suggestions to make the map better.

Nowadays its not easy to make a map that doesnt go down in the ocean of thousands of maps. To make our Mappack successfull, we need unique and extravagant maps. Something special! I hope you know what i mean. ;)

Like Shadow says: "USE the time!" :wink:
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Dare
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Personal rank: UT99 God
Location: England FTW

Re: Lets make a community mappack

Post by Dare »

Myth's map is special and different, I like the textures although I suppose he could use different ones. Also try and make some of the pillar things sparkle a bit :P
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Myth
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Posts: 988
Joined: Tue Feb 12, 2008 5:57 pm
Personal rank: Low Poly Freak

Re: Lets make a community mappack

Post by Myth »

Finnaly some criticism.

Not 100% finished, still tweaking it. I'll be tweaking the map for a few days/weeks.

Item placement has been done. I killed all the actors when I made that screenie. :loool:
And using the time how I can. I got a lot on my mind these days.

There will be no major geometry changes.

Ummh, is it a problem if my map gets 5mb, will there be a filesize limit ?
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