Nature Pack

Tutorials and discussions about Mapping - Introduce your own ones!
User avatar
ShadowMan
Novice
Posts: 5
Joined: Wed Sep 16, 2009 6:47 pm

Nature Pack

Post by ShadowMan »

Hello,

I thought I'd post this here. If you make maps you might be interested in these Nature Decorations.

Inside are: Trees, Plants, Rocks, Mushrooms, Crystals, Bamboo, etc.

THey may be a nice element added to your map. Who knows.

Download here:

http://www.unrealplayground.com/forums/ ... 9&act=down

Image
Up, Up, Down, Down, Left, Right, Left, Right, B, A,...Start
User avatar
zacman
Adept
Posts: 412
Joined: Wed Apr 15, 2009 5:36 am
Personal rank: M-M-M-MONSTER KILL

Re: Nature Pack

Post by zacman »

Looks nice :tu: I'll download this when I get home :)
Image[url=steam://friends/add/76561198048595886]Image[/url]
User avatar
rohitggarg
Adept
Posts: 400
Joined: Wed Mar 12, 2008 7:18 am
Personal rank: The name is Bu||et
Location: India
Contact:

Re: Nature Pack

Post by rohitggarg »

Yea it is really nice :gj: ShadowMan....
Regards,
Rohit

CATCH ME IF YOU CAN.............
Image

My website : http://www.appointmentagent.com
User avatar
papercoffee
Godlike
Posts: 10447
Joined: Wed Jul 15, 2009 11:36 am
Personal rank: coffee addicted !!!
Location: Cologne, the city with the big cathedral.
Contact:

Re: Nature Pack

Post by papercoffee »

Wait what ?

Tha 'shrooms are pretty.
User avatar
Creavion
Godlike
Posts: 4497
Joined: Sun Feb 17, 2008 7:23 pm
Personal rank: About to be non-act.
Location: Germany, Lower Saxony

Re: Nature Pack

Post by Creavion »

Great stuff. The flowers are just what I need. :thuup:
About to be non-active
My very last UT map project: CTF-FacePalm (tropical CTF-Face remake)
Why do I leave? click here
What I want to do next: Joining an UDK team (uncertain however) and improve 3D modelling and texture editing skills
Thanks to those who visibly supported me until/at the end!
My reactivated account on indiedb.com.
User avatar
[did]Madis
Adept
Posts: 297
Joined: Tue Jun 03, 2008 2:48 pm
Personal rank: カニはとても美味しい

Re: Nature Pack

Post by [did]Madis »

Exactly what I was looking for. If you have more of these deco packs, please be kind and share. Thanks :)
Support Nuclear Races by visiting our ModDB profile
Image
Image
User avatar
GenMoKai
Godlike
Posts: 2896
Joined: Tue Mar 18, 2008 9:39 pm
Personal rank: Mapper
Location: Netherlands, the land of cheese and weed!

Re: Nature Pack

Post by GenMoKai »

very nicely done :tu: i think i will make use of it
Image
EAT THOSE FRIGGIN BANANAS !!!!!
1000 MPH Studios MAY NOT play any ut99.org community mappack 2 map without George W. Bush explicit permission
User avatar
RatBoy
Novice
Posts: 20
Joined: Mon Jul 13, 2009 7:04 am
Personal rank: Lost in translation
Location: Argentina
Contact:

Re: Nature Pack

Post by RatBoy »

Always useful to have more meshes, thanks ^_^
User avatar
zacman
Adept
Posts: 412
Joined: Wed Apr 15, 2009 5:36 am
Personal rank: M-M-M-MONSTER KILL

Re: Nature Pack

Post by zacman »

Just wondering... Anyone else look at those mushrooms and think "Mario UDamage?"
Image[url=steam://friends/add/76561198048595886]Image[/url]
User avatar
rohitggarg
Adept
Posts: 400
Joined: Wed Mar 12, 2008 7:18 am
Personal rank: The name is Bu||et
Location: India
Contact:

Re: Nature Pack

Post by rohitggarg »

Haha yea... that used to make the player bigger in size and more powerful.... if you are thinking in those lines :roll:
Regards,
Rohit

CATCH ME IF YOU CAN.............
Image

My website : http://www.appointmentagent.com
User avatar
papercoffee
Godlike
Posts: 10447
Joined: Wed Jul 15, 2009 11:36 am
Personal rank: coffee addicted !!!
Location: Cologne, the city with the big cathedral.
Contact:

Re: Nature Pack

Post by papercoffee »

But one question (something I don't realy get).
If I made a Map with this meshes... Do I have to put this pack in the zip-file too??
User avatar
Creavion
Godlike
Posts: 4497
Joined: Sun Feb 17, 2008 7:23 pm
Personal rank: About to be non-act.
Location: Germany, Lower Saxony

Re: Nature Pack

Post by Creavion »

papercoffee wrote:If I made a Map with this meshes... Do I have to put this pack in the zip-file too??
Simple answer. If the other does not have the package, he can not play your map (Failed to load "packagename.objectname" + cant find file for package "packagename.objectname").
About to be non-active
My very last UT map project: CTF-FacePalm (tropical CTF-Face remake)
Why do I leave? click here
What I want to do next: Joining an UDK team (uncertain however) and improve 3D modelling and texture editing skills
Thanks to those who visibly supported me until/at the end!
My reactivated account on indiedb.com.
User avatar
zacman
Adept
Posts: 412
Joined: Wed Apr 15, 2009 5:36 am
Personal rank: M-M-M-MONSTER KILL

Re: Nature Pack

Post by zacman »

rohitggarg wrote:Haha yea... that used to make the player bigger in size and more powerful.... if you are thinking in those lines :roll:
ya, or even just more powerful.
Image[url=steam://friends/add/76561198048595886]Image[/url]
User avatar
papercoffee
Godlike
Posts: 10447
Joined: Wed Jul 15, 2009 11:36 am
Personal rank: coffee addicted !!!
Location: Cologne, the city with the big cathedral.
Contact:

Re: Nature Pack

Post by papercoffee »

You can trigger the chubby version of the playermodel.
Wait ...this can be cool for the FoodFight mod .... ok I go think about it.

:idea:
.:AE:.KiLLaH
Novice
Posts: 26
Joined: Thu Mar 13, 2008 8:56 pm
Personal rank: RX Community Mapper
Contact:

Re: Nature Pack

Post by .:AE:.KiLLaH »

Hey, I'd like to use these in a future map, but the link no longer work. Unrealplayground doesn't do ut anymore?
Image
RocketX Community Mapper
Post Reply