I'd like to add an insta / esr to a couple of maps we have that don't already include them. I also have a Zark Sniper Mod that I cannot get to work. I don't want to credit the maps as my own, and would be happy to change the map info to read that I just edited them, not created them (if I even needed to do that.)
My hubs has tried to add an esr to a current map (DM-Springfield) as a test, but the esr would never stay (with weaponstay on) and when you pick it up, it was invisible.
The Zark rifle will actually take out any ESR's in the maps, it won't zoom and it's also invisible.
Any suggestions? Thanks in advance.
Adding weapons to current maps?
- papercoffee
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Re: Adding weapons to current maps?
You can try this mutator manager ...darn forgot the name.
Or you place the weapon in the map manualy... don't forget to pusch the build button.
And save the map with an different name such as "DM-Springfield-insta".
Or you place the weapon in the map manualy... don't forget to pusch the build button.
And save the map with an different name such as "DM-Springfield-insta".
Re: Adding weapons to current maps?
Thank you. I'll try that and let you know! I appreciate the help.
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Re: Adding weapons to current maps?
You sir, rock. That worked like a charm.
Of course my hubs *swears* HE tried that and it didn't work lol
Of course my hubs *swears* HE tried that and it didn't work lol
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Re: Adding weapons to current maps?
I think you're probably right!
The Zark Rifle is a mutator, and it still isn't working. If I add the mutator to the server, it will replace the esr's, it will not alt fire, and the gun is invisible. Any idea's on that one?
Thank you for all your help.
The Zark Rifle is a mutator, and it still isn't working. If I add the mutator to the server, it will replace the esr's, it will not alt fire, and the gun is invisible. Any idea's on that one?
Thank you for all your help.
- Feralidragon
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Re: Adding weapons to current maps?
You have to add the mutator .u package to the ServerPackages in the UnrealTournament.ini.
Otherwise the weapons will be always invisible if no map uses them directly.
Otherwise the weapons will be always invisible if no map uses them directly.
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Re: Adding weapons to current maps?
For what is the Zark Rifle and ESR's the replacement?Nysa wrote:I think you're probably right!
The Zark Rifle is a mutator, and it still isn't working. If I add the mutator to the server, it will replace the esr's, it will not alt fire, and the gun is invisible. Any idea's on that one?
Thank you for all your help.
Some mutators and mods/gamemodes doesn't work well together*.
Maybe you have to write your own script so both work.
Btw. Zark Rifle sounds familiar but wth is the ESR??
*I use the "enhanced enforcer and minigun" Mutator but this doesn't work in last-man-standing, enforcer and minigun are disabled.
EDIT---------------------------------------
Ah... I see Ferali has the answer.
Re: Adding weapons to current maps?
Thank you both I haven't had a chance to go back and work on the rifle and esr (the instagib shock rifle) for a while.
Have been working crazy hours! I will let you know what happens when I finally get a chance to try it out again.
Have been working crazy hours! I will let you know what happens when I finally get a chance to try it out again.