Creating A Landscape Tutorial

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--=PsyXandeR=--
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Creating A Landscape Tutorial

Post by --=PsyXandeR=-- »

What title says. Extremely useful for beginners. Relatively useful for some good mappers out there as well. For the next tutorial Im actually going to use natural voiceovers instead of crappy comments.
[youtube]<object width="640" height="385"><param name="movie" value=" name="allowFullScreen" value="true"></param><param name="allowscriptaccess" value="always"></param><embed src="" type="application/x-shockwave-flash" allowscriptaccess="always" allowfullscreen="true" width="640" height="385"></embed></object>[/youtube]
Myth
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Re: Creating A Landscape Tutorial

Post by Myth »

Awesome tutourial. When I first made a cave like that I forgot about making a huge ass brush and deintersecting everything. I started having some serious headaches around the 20th vertex edit. Then rebuild and BAM, nice sexy walls that shouldn't be there.
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Re: Creating A Landscape Tutorial

Post by papercoffee »

after this ...I think I can do it. :tu:
This is a very cool tutorial.

Thank you.
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Shadow
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Re: Creating A Landscape Tutorial

Post by Shadow »

Good tutorial ! Just one little note: the directlink isn't working correctly.
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Re: Creating A Landscape Tutorial

Post by NinjaNali »

Bot40 also has a very nice written tutorial on the subject that I think the video (and other mappers) could benefit from.
For example, if you edit the RBB verticies rather then subtract it first, you won't have to rebuild geometry each time to see changes, and even though he does terrain in a different way (using the terrain brush builder) some of the tricks he uses are really nice. For example:
Now hold down ALT and both mouse buttons at the same time. Dragging upwards will move the vertex up, and dragging to the side will move the vertex accross the 3D view. It always moves exactly along the axis so don't worry about it moving off the grid! In the pic I moved the vertex up and left!
Nice video though man, I hope you can share other things with us in glorious movie format :)
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Re: Creating A Landscape Tutorial

Post by --=PsyXandeR=-- »

Thanks everyone :mrgreen: !

@NinjaNali - Yep I know about that method as well; however, I prefer to use the one I have used in this tutorial - i.e. work with actual subtracted/added brush rather than builder brush which you can mess up and lose if you are not careful enough... which I am not. :tongue: In addition, I think Bot 40's way of moving vertices isn't that effective in tessellated cubes method - wireframe of that brush is just coo compilcated to figure out what's what.
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Re: Creating A Landscape Tutorial

Post by LeviKOS »

Nice tutorial.
A few days ago I was wondering how you managed to align the textures of the caves in DM-FoT-MetalWrath and you just used this technique!
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Re: Creating A Landscape Tutorial

Post by papercoffee »

How am I able to select a single vertex???
I'm only able to selekt all vertexes in a line... and this didn't look like the tutorial cave... help!
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Re: Creating A Landscape Tutorial

Post by --=PsyXandeR=-- »

Something tells me I should publish actual vertex editing part. I don't usually select 1 vertex, I select a set of vertices from TOP view an manipulate those and then I do the same from the side view. By the time you have that done, you will be able to select separate verteces and move them around.

I will shoot another tut on that matter.
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Re: Creating A Landscape Tutorial

Post by papercoffee »

Ah ok ...I see.
This make sense.

I was accustomed to the vertex editing in the valve-hammer editor.
It is very easy and comfortable.
but you have to outsmart the hammer editor because it can't build tessellated cubes. :ironic2:
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Re: Creating A Landscape Tutorial

Post by --=PsyXandeR=-- »

Are we talking about GoldSource editor? HL2 Source has displacements so using this method is a bit useless over there.
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Re: Creating A Landscape Tutorial

Post by papercoffee »

Yes the hl1 and counterstrike1 hammer... some things are better but on other hand there are many things I don't like on the hammer editor.
As an example light setting.
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Re: Creating A Landscape Tutorial

Post by --=PsyXandeR=-- »



For those wondering how to vertex edit the tessellated brush.
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Re: Creating A Landscape Tutorial

Post by papercoffee »

Thank you very much.... it's very useful. :tu:
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Re: Creating A Landscape Tutorial

Post by Slave »

I used to make caves from spheres and pyramids, brush by brush...Well, until THIS!
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