Volumetric Lighting

Discussions about Coding and Scripting
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>@tack!<
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Volumetric Lighting

Post by >@tack!< »

Ive got a question:
Is it possible to force VolumetricLighting = true on players when they play a certain map or server trough a mod/script?
I make bt-maps and i know some bt-maps have fog and stuff like that but nobody sees it because they have VolumetricLighting = false on default. If it was "true" then bt-mappers could make "new" obstacles and effects. ( i had the room in Zelda Ocarina of Time game in the water temple where you have to fight your dark side in my thoughts.)
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Feralidragon
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Re: Volumetric Lighting

Post by Feralidragon »

If it's possible? Well, I think so, but I think it's not a good idea to force that. The max you should do is to prompt the player to either enable or disable fog in those cases, even because volumetric fog is a performance hog, and so players would leave the server either because of excessive lag in their end, or simply because they don't like their settings forced out.
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Shadow
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Re: Volumetric Lighting

Post by Shadow »

I don't think that it's possible since it's a setting that behooves to everyone's personal configuration, the only thing you could do is coding a small message box that hints the user to turn on fog (as seen with Operation Na Pali)
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>@tack!<
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Re: Volumetric Lighting

Post by >@tack!< »

yeh i already tought so, ty anyway.
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