Edit: the secret part sounds really cool

Huh? There was one ?? ...thank you MythMyth wrote: • There was an extra brush in papercoffee's 2nd section. It was removed.
editor Dave wrote:@LeviKOS: Your part looks great! Did you ever release something?
This was me. I don't know how to texture cull (I wasn't aware such a thing existed) and I didn't feel like hunting behind brushes for it. So my fault.Myth wrote: • Performed a Texture Cull becase somebody wanted to use a trim texture from richrig. He didn't use it after all but some of his brushes still contained the reference.
Thanks, I didn't think like my room because of lighting. Also, I've never released something beforeCreavion wrote:editor Dave wrote:@LeviKOS: Your part looks great! Did you ever release something?
1000 MPH Studios MAY NOT play any ut99.org community mappack 2 map without George W. Bush explicit permission
How did you know?Renegade wrote:Architecture reminds me of Milb's Rodin and Ithaqua.
That isnt that bad at all. Most of my released maps were also heavily inspirered by other mapsLeviKOS wrote: How did you know?Actually I didn't release any stuff because I always have a great lack of ideas, so I can't create a new and nice architecture. I just "borrow" other people's architecture and make a few alterations. In this case I borrowed milb's rodin architecture. As an example there are the pipes near the elevator. And used same textures.
Also, I realized I'm the first to use a mover in this map