Active again, hopefully

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Feralidragon
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Active again, hopefully

Post by Feralidragon »

Well, I have been quite inactive during this month due to school projects and tests.

It seems that a lot has happenned during during my "inactiveness", and some of it was good and some of it was bad.
However, I am back again which means I will try to do my job as moderator again and continue with the NW3 project which some people are already waiting for.

Between those school projects, the bigger one I can't show here since it was developed by me AND 2 other people, which means that they might not like me showing it up anyway (but it is basically a full Web Service that could be used by absolutelly all kinds of websites, and in the middle of all that I just created a new BBCode editor from scratch using JS, with real-time preview in html, smart intuitive prompts/inputs to help out during the editing, youtube video support which actually works with all the kinds of urls you try to place between the tags (unlike all the forums I know) giving no problems so far, plus the bbcode->html converter both in js and php, which was a bit complicated since I was and still am a noob at php).

But after all this time, I can show at least show a little project of mine (the smallest one since I had to this one completelly alone). It is that Flash game I said previouslly I had to do so that I developed during the past 2 weeks during at night and ain the morning presented to my class and teacher yesterday. Just a few notes regarding it:
- The game has NO SOUND and in the credits I changed the name to "Feralidragon" since there was my true name (I don't like have there my real name for the whole internet to see of course);
- The game was developed in Flash CS4 using Action Script 3.0 and the images in Photoshop CS3;
- This was the very first time I did ANYTHING in Flash and Photoshop, and AS3 is also obviouslly something new to me;
- I used APE to simulate the projectiles physics (had 2 weeks only to do something, and APE was actually the worse choice I could ever make, since I still had to solve bugs, optimize some stuff and implement basic vectorial functions, besides the physics simulation relative to its performance is quite a joke, so I won't use it anymore for future stuff lol :omfg: );
- The teacher wanted us to create everything from scratch due to copyrights, so everything you see in the game was created from the very zero using only those 2 programs: the effects, images, programming, etc :omfg:
- The game itself was just something to present to the class as a project using only Flash and Photoshop, so it's actual a very simple game with 4 levels only, no pontuation, no fancy stuff, just the basic of the basics
- I was thinking to host it at NewGrounds, but it just sucks too much as a game and it's quite an unfinished product

And here you go:
http://megaswf.com/view/a5d0d0367977e36 ... eb573.html

Like I said, it's just my 1st flash game and anything flash/photoshop related work, so it's not a good game at all relative to today's standards, it was made just so I could pass on that class. And for now I don't wan't to look at a piece of js, php or as3 code or anything flash gaming related lol :omfg: :lol2:

But oh well, this month is over and I have finally time to rest a bit and develop what I really like to develop. :mrgreen:
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GenMoKai
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Re: Active again, hopefully

Post by GenMoKai »

i will give a comment soon ;) glad your back :tu:
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EAT THOSE FRIGGIN BANANAS !!!!!
1000 MPH Studios MAY NOT play any ut99.org community mappack 2 map without George W. Bush explicit permission
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Creavion
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Re: Active again, hopefully

Post by Creavion »

wb
(I don't like have there my real name for the whole internet to see of course)
Yep, I can fully understand that. There should be people dont give a shit about privacy and would nearly like to force you to show them even a photo of you ... :roll:

@newgrounds: Well, who prevent you to make an "extended" or "Deluxe" edition? (:

@flashgame: Ok, I dont get it what to do^^
But I have no real time atm anyway.. and I think it looks great. I wish I could do something like that.

BTW: Actually I wanted to PM to yesterday with an throught out idea of me, but I dropped it, until I have something to show...
About to be non-active
My very last UT map project: CTF-FacePalm (tropical CTF-Face remake)
Why do I leave? click here
What I want to do next: Joining an UDK team (uncertain however) and improve 3D modelling and texture editing skills
Thanks to those who visibly supported me until/at the end!
My reactivated account on indiedb.com.
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robin13
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Re: Active again, hopefully

Post by robin13 »

Creavion wrote: @flashgame: Ok, I dont get it what to do^^
me neither,i can use the cannon to shoot a ball,but what is the target :?:

anyway,for a first product,looks cool,but indeed its unfinished.
Death is nothing, but to live defeated and inglorious is to die daily.
Napoleon Bonaparte
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Feralidragon
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Re: Active again, hopefully

Post by Feralidragon »

Yes, it's very unfinished (I didn't do even half of what I really wanted to do, due to APE and time to do).
About the objective, it's the rotating green target (in the main menu, if you go to help, and advance the pages with the button below, there's everything explained).

But oh well, it was good enough to pass on the class, that's all that matters for now lol :)
Creavion wrote: @newgrounds: Well, who prevent you to make an "extended" or "Deluxe" edition? (:
Well, the problem is due to the pressure and the whole work in this game to finish it in time, I don't want to see a single line of AS3 for a while ROFL :lol: , and besides, I have some stuff regarding UT and other related projects already delayed since last month, and I have to continue them like I was doing before (now I have some time, so I will dedicate it to UT and some rest in the mix). :mrgreen: