Native coding with VS2008
- Saya-chan
- Adept
- Posts: 446
- Joined: Mon Jun 02, 2008 10:46 am
- Personal rank: Former UT99 modder
- Location: Vigo, Galicia
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Native coding with VS2008
Uhm, hi. Is there any way to make the public headers compileable in VS2008? I'm kind of very stuck with the fact that they require VS6.0 and that it is very much absolutely incompatible with my windows 7.
~♥~ Bless the Cute Emperor ~♥~
Re: Native coding with VS2008
http://utgl.unrealadmin.org/UTHeaders.rar
I've included the solution file of demo manager 3.4, which was also compiled with VS2008. I'm pretty sure that UT mods never compile properly with any VC++ after 6.0 unless you enable "don't treat wchar_t as a built-in type".
I've included the solution file of demo manager 3.4, which was also compiled with VS2008. I'm pretty sure that UT mods never compile properly with any VC++ after 6.0 unless you enable "don't treat wchar_t as a built-in type".
- Saya-chan
- Adept
- Posts: 446
- Joined: Mon Jun 02, 2008 10:46 am
- Personal rank: Former UT99 modder
- Location: Vigo, Galicia
- Contact:
Re: Native coding with VS2008
Thanks, really. I've been looking for this for a long time.
~♥~ Bless the Cute Emperor ~♥~