Forcing Player Skin

Discussions about Coding and Scripting
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zacman
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Forcing Player Skin

Post by zacman »

I'm working on an SP map (Not TUT, this is just a little side thing I'm toying with) and I've got a custom Playerpawn for the map. BUT it seems that when I play the game, said pawn completely ignores the Skin I set, reverting to default. Does anybody know how to FORCE it to use my skin? (I'm working under the Oldskool.Singleplayer2 Gametype, with customisation to change to the custom pawn)
Image[url=steam://friends/add/76561198048595886]Image[/url]
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TheDane
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Re: Forcing Player Skin

Post by TheDane »

if it's the right model just set the multiskins in function AlwaysKeep.
Retired.
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zacman
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Re: Forcing Player Skin

Post by zacman »

Thanks :tu:
Image[url=steam://friends/add/76561198048595886]Image[/url]