Sound issue on Windows 7

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galacticninja
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Sound issue on Windows 7

Post by galacticninja »

I'm having problems with the sounds on UT 99 on Windows 7, 32 bit. I have played UT 99 on the same computer when it still had Windows XP installed without any issues. On Windows 7, the game sounds like I am using very low quality speakers and as if it can't handle the sounds so it produces white noise-like sounds along with the game sounds. The game plays fine; the sounds are the only noticeable issue I've encountered.

I also play other old games in this PC without any sound problems (Quake 3 Arena, Postal 2, GTA San Andreas, etc.). I tried running the game in Admin Mode and in Windows XP compatibility mode, to no avail. I've tried disabling Hardware 3D sound, but I still get the same problem. Same with toggling high quality or low quality sound.

My PC's motherboard has an integrated SoundMAX soundcard (SoundMAX Integrated Digital Audio). I am currently using Windows Update-provided drivers.

Anyone know any possible workarounds/solutions?
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Raynor
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Re: Sound issue on Windows 7

Post by Raynor »

Change Latency=40 to Latency=60 in your UnrealTournament.ini under [Galaxy.GalaxyAudioSubsystem]
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galacticninja
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Re: Sound issue on Windows 7

Post by galacticninja »

Raynor wrote:Change Latency=40 to Latency=60 in your UnrealTournament.ini under [Galaxy.GalaxyAudioSubsystem]
Thanks, this worked! Sounds are now fine. What does this variable do, by the way?
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Sergeant Todd
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Re: Sound issue on Windows 7

Post by Sergeant Todd »

Latency is a short period of delay (usually measured in milliseconds) between when an audio signal enters and when it emerges (through speakers) from a system.
Sergeant Todd
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