First we need to find the projectile used. I am going to reference the source code I have posted here: http://www.gopostals.com/uncodex-ut/ Please use IE with this, FF and Chrome break the links and I don't know why. Sorry! Go to that link and let the page load.
Now see down the left side? Those are all the default classes in UT. Since we know our weapon is the rocket launcher we look down the side and find "Eightball" and click it. Now click "Source" along the top and this will show us the source code for the RL. At the bottom we find this:
Code: Select all
defaultproperties
{
itemname="Eightball"
ProjectileClass=class'UnrealShare.Rocket'
AltProjectileClass=class'UnrealShare.Grenade'
AmmoName=Class'UnrealShare.RocketCan'