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[RELEASE] CTF-Pisgah.

Posted: Sat Apr 30, 2011 2:39 am
by Isotoxin
After some weeks of mapping, I finally finished my first CTF map.

Things what i've done here : - Added some pickups.
- Deleted the upper level.
- 4 Bounchers in the flagbase instead of 2.
- Changed the lighting at some points.
- Added a screenshot, music etc..


Screenshots :


Image

Image

Image

Image


Credits :

- GenMoKai for beta testings & tips.
- Bloeb for tips.
- Feralidragon, Creavon, Shadow & poof for the Xpickups

Everyting you need to know is in the readme.

Link :

http://dl.dropbox.com/u/25980652/CTF-Pisgah.rar.rar


I hope you have as much fun as I had while mapping...


Cheers.



Btw, Sorry for the second topic.. :oops:

Re: [RELEASE] CTF-Pisgah.

Posted: Sat Apr 30, 2011 6:05 pm
by Bloeb
Played the map for a bit and I'm definitely enjoying it, but still ...
1. You didn't seal off the upper part, I can still get there using some boosts. This won't be an issue with bots, but it's quite annoying with real players. (see added screenshots)
2. XPickups are pretty interesting, but not so nice for such a small map in my opinion. Also, be careful where you place the shockrifle, it's a very strong weapon afterall.

Re: [RELEASE] CTF-Pisgah.

Posted: Sat Apr 30, 2011 6:42 pm
by Creavion
Bloeb wrote:2. XPickups are pretty interesting, but not so nice for such a small map in my opinion.
Uhm, what? :???:

Re: [RELEASE] CTF-Pisgah.

Posted: Sat Apr 30, 2011 9:51 pm
by Bloeb
Creavion, the map has about the right size for a iCTF-map, but in my opinion it's a bit small for a nwCTF-map. When I play this map with InstaGib enabled I can still see the XPickup-spots which is why I don't like them in this map.

Isotoxin, I forgot to mention that you misunderstood me with 'upper part'. I didn't mean the upper-middle way, you should've kept that part in the map. ;)

Re: [RELEASE] CTF-Pisgah.

Posted: Sun May 01, 2011 12:23 am
by Isotoxin
Well, I gotta say that i'm happy about the ned product. Before adding those weapons, I tested it alot, And, the mid upper way was boring. Oh, damn you got a bright sreen..

Re: [RELEASE] CTF-Pisgah.

Posted: Sun May 01, 2011 8:18 am
by Sergeant Todd
Isotoxin,
Solid CTF level you made there. Funny, only the blue team bots were attacking??? I specially liked your lighting in the map - not too bright, not too dark - just right. What's not to like? :)

Todd

Re: [RELEASE] CTF-Pisgah.

Posted: Sun May 01, 2011 10:15 am
by Isotoxin
Hmh, on which skill level where you playing? And thanks. I've put alot of effort in it. :)

Re: [RELEASE] CTF-Pisgah.

Posted: Tue Mar 24, 2020 11:19 pm
by UnrealGGecko
Yes yes, I'm bumping an old thread, but I have a pretty important reason, hear me out.

Been looking for some older maps on the mapping section, aaaaand I cant find this one at all, anywhere! Anyone happen to have it for a reupload, please? :P

Re: [RELEASE] CTF-Pisgah.

Posted: Wed Mar 25, 2020 9:41 am
by Isotoxin
I lost this map, not sure if it is around somewhere :(

Re: [RELEASE] CTF-Pisgah.

Posted: Thu Mar 26, 2020 2:38 am
by UnrealGGecko
Thanks for the reply. Hopefully someone still has it somewhere :sad2: