LavaGiant Symmetrical?
LavaGiant Symmetrical?
Hi, do you think it would be hard to edit LavaGiant to be Symmetrical?
I only want the bases like this one:
(with different team colors)
If it is not much work, there is any chance of some nice guy can do it for me, or help me do it?
Thanks.
I only want the bases like this one:
(with different team colors)
If it is not much work, there is any chance of some nice guy can do it for me, or help me do it?
Thanks.
- UT Sniper (SJA94)
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Re: LavaGiant Symmetrical?
I dont think it would be too hard to do. i have a go at it if you want, i have some free time at momment
Not promessing anythink tho.
Not promessing anythink tho.
- UT Sniper (SJA94)
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Re: LavaGiant Symmetrical?
Ok here is what i have done so far.
here is a download link if it is what you wanted the map to be or am i going at this the wrong way.
if you would want me to upload photos insted please say.
here is a download link if it is what you wanted the map to be or am i going at this the wrong way.
if you would want me to upload photos insted please say.
Last edited by UT Sniper (SJA94) on Sun May 08, 2011 9:54 pm, edited 1 time in total.
Re: LavaGiant Symmetrical?
Yes, I want all symmetrical. Or if there are not the same items in which side of base they must remain at the center of the map (example: big health face).Isotoxin wrote:you also want the caves symmetrical?
Looks pretty good! It seemed all symmetrical. Isn't it?Ok here is what i have done so far.
here is a download link if it is what you wanted the map to be or am i going at this the wrong way.
http://utsnipersja94.weebly.com/uploads ... t_0001.zip
if you would want me to upload photos insted please say.
There are still some bugs:
- UT Sniper (SJA94)
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Re: LavaGiant Symmetrical?
ok i will carry work on that map i thoght i i gor rid of that bug it seems i did not get it
Note: it wasnt completed i was checking if i was making the basic features of the map to the way you want it, i didnt put it in the last post sorry for the mixup.
Note: it wasnt completed i was checking if i was making the basic features of the map to the way you want it, i didnt put it in the last post sorry for the mixup.
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Re: LavaGiant Symmetrical?
Just thinking on this so I have a question for the mappers: Is it possible to select a set of BSP brushes and "mirror" them? Rotation won't do the job, so is there a way to invert the bushes so they would line up perfectly no matter the spot you selected to halve the map?
So long, and thanks for all the fish
Re: LavaGiant Symmetrical?
there is:
rightclick -> transform -> mirror about X (or Y or Z)
(((btw i think it is the best when only the basic layout and the main geometry affecting the routs, paths and visibility is symmetrical, otherwise the two section can be distinguished easily)))
rightclick -> transform -> mirror about X (or Y or Z)
(((btw i think it is the best when only the basic layout and the main geometry affecting the routs, paths and visibility is symmetrical, otherwise the two section can be distinguished easily)))
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Re: LavaGiant Symmetrical?
Thank you guys, that's exactly what I was looking for.
So long, and thanks for all the fish
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Re: LavaGiant Symmetrical?
I used to chat back and forth quite a bit with Cedric 'Innox' Florentino, the author of CTF-Face or CTF Facing Worlds, back in the early days of UT about mapping techniques and other things too.
There weren't very many experienced mappers back then at the beginning of UT, so I went right to the sources.
This "mirroring" is what he used for CTF-Face for example also, and Innox was the one who told me how he did it.
He made just one (1) side of the map first, just the basic geometry I believe, then mirrored it to make the other side changing textures to make it different looking and then adding decorations, etc.
So, I also used the mirroring in a few maps of my own, such as CTF-LuXor and CTF-Moribund, among others, that I authored years ago.
Works good!
There weren't very many experienced mappers back then at the beginning of UT, so I went right to the sources.
This "mirroring" is what he used for CTF-Face for example also, and Innox was the one who told me how he did it.
He made just one (1) side of the map first, just the basic geometry I believe, then mirrored it to make the other side changing textures to make it different looking and then adding decorations, etc.
So, I also used the mirroring in a few maps of my own, such as CTF-LuXor and CTF-Moribund, among others, that I authored years ago.
Works good!
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Re: LavaGiant Symmetrical?
Sup any progress?UT Sniper (SJA94) wrote:ok i will carry work on that map i thoght i i gor rid of that bug it seems i did not get it
Note: it wasnt completed i was checking if i was making the basic features of the map to the way you want it, i didnt put it in the last post sorry for the mixup.
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Re: LavaGiant Symmetrical?
sorry dude still trying to get rid of that bug not very good at fixing bugs but i think it just were i added the lava brushes. i missed a few days of mapping due to personal things( ) i got nothing today to do part for some revison so i will spend a few hours to day on that map sorry for the delay.
would you like some new features teleporters stuff like that.
Edit:1 Update link added
here is a Beta version of the map there is a few little things im thinking of doing but for now i think i got all the bugs (had to redo some brushes they wouldnt stay visible
http://utsnipersja94.weebly.com/uploads ... nt_mk4.zip
edit:2
im stopping modding that map now im just making it crap
would you like some new features teleporters stuff like that.
Edit:1 Update link added
here is a Beta version of the map there is a few little things im thinking of doing but for now i think i got all the bugs (had to redo some brushes they wouldnt stay visible
http://utsnipersja94.weebly.com/uploads ... nt_mk4.zip
edit:2
im stopping modding that map now im just making it crap
Last edited by UT Sniper (SJA94) on Mon May 16, 2011 6:31 pm, edited 1 time in total.