PS2 Character Pack v3.0

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AlCapowned
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PS2 Character Pack v3.0

Post by AlCapowned »

Image

Well over a decade after my last update, Discord user slade was kind enough to provide the source files for the PS2 characters, which gave me the motivation to update the pack. It has over 50 changes, including two new characters, accurate skaarj hybrid animations, new boss taunts, and more!

Thanks to Aspide and UnrealGGecko for testing!

Changelog:
3.0:

Code: Select all

Consolidated most of the skins from the previous versions into UTPS2Characters.u (classes) and UTPS2CharactersSkins.utx (textures)
	Removed the ISV commando, beta Blake, and beta Nickolai skins
	Replaced most of my remade skaarj hybrid animations with the higher-quality Epic originals (with some exceptions due to broken source animations) 
	Used the final version of the models as the base for most characters
	Added the 2nd variant of the female soldier model
	Added the 2nd variant of the skaarj hybrid model that uses the male human animations 
	Removed Psychic_313's war machine and added the war machine to the base pack
	Gave the female mercenary a backpack (not accurate to the original model, but the skins were made with the backpack in mind)
	Adjusted the female commando's UV maps and increased the size of the backpack to better hide the back textures (same issue as the mercenary)
	Replaced the base male animation set with the final version from the PS2 game (the most notable difference being an improved pelvic thrust taunt)
	Replaced the female soldier's animation set with the final version from the PS2 game (the set Psychic_313 used for AMS seems to be unused)
	Kept most of the previous animation set for the female commando and mercenary, but replaced the backrun animation
	Added headless corpses and proper headshot support to all characters (Dominator has a chance to only lose his helmet)
	Gave the War Machines custom gibs
	Made some of Xan's, Rampage's, Dominator's, and the War Machines' gibs inherit their skins
	Replaced Damien's custom gibs with the generic originals
	Added a mutator to make all characters' corpses turn translucent before disappearing as in the PS2 version
	Replaced the talk textures of Damien, Dominator, and Xan with higher-quality original versions
	Replaced Rampage's talk texture with one that accurately portrays his model (the Warboss texture seems to have been given to him by mistake in the PS2 game)
	Replaced the PC Warboss' talk texture with a higher-quality PS2 version
	Replaced the talk textures of certain characters with the PS2 character selection art where possible (Fury's, Throk's, and Guardian's portraits were given to characters that more accurately reflect the artwork)
	Gave the female commandos new talk textures
	Redid all the other custom talk textures
	Modified all of the PC Warboss' skins to better suit Rampage's model
	Replaced Damien's skin (which had been ripped through PCSX2) with the higher-quality source version and redid his team skins
	Replaced Rampage's skin from the model archive with the one from the final source (less overly saturated) and redid his team skins
	Redid all of Dominator's team skins
	Redid Xan's gold team skin
	Made new status dolls for Rampage, the War Machines, and the female soldier
	Made various improvements to the other status dolls
	Made it so selecting one of the boss characters without a team skin will announce their names and play their intro animation
	Made the Skaarj Hybrids' Victory1 taunt accurate to the original, but the Dominator taunt can still be used by assigning a key to AMS' challenge taunt or using the "taunt challenge" command in the console
	Gave Dominator his own animation set in which the Victory1 animation is his unique taunt (the real Victory1 taunt can be used by assigning a key to AMS' challenge taunt or using the "taunt challenge" command)
	Gave Damien, Rampage, and Xan their own animation sets for unique taunts (did this instead of coding to make them work with Valhalla Avatar)
	Adjusted the sound slots for Dominator's unique taunt
	Gave the Skaarj Hybrids/Dominator an unarmed walking animation
	Made all characters make use of the idle crouching animations
	Renamed Dominator's character selection entry from SkaarjBoss to Dominator
	Marked some skins as (Default) in the player setup menu 
	Renamed all the characters to start with (PS2) in the player setup menu
	Expanded Dominator's voice pack to include friendly fire and team leader lines
	Made the skaarj hybrid/dominator chest thump taunt play sounds
	Filled the hole in Rampage's foot gib
	Shrunk the size of the skaarj hybrids'/Dominator's head gib
	Changed the idle animations in the character selection screen (kept the female characters' extra animation set in the pack for compatibility with SolidusSupremus's modified female commandos pack)
	Added the SwitchAnim command (see the Commands section)
	Added the winner taunt to all but the standard skaarj hybrids and Dominator (see the Commands section)
	Consolidated Damien's player/bot subclasses into DamienPS2/DamienPS2Bot
	Fixed the male soldier, raw steel, and war machines having the incorrect jump sound
	Fixed a bug with Xan and Rampage using the default male voice if Xan isn't unlocked from the single player ladder
	Made a Robot (PS2) voice class for Rampage and Xan that counts as a male voice, and gave Xan and Rampage access to other male voices
	Adjusted the rotation and positions of all the custom gibs
	Made Dominator's helmet and shoulder pad gibs make sparks instead of blood
	Adjusted the model origins/scale of Dominator and the skaarj hybrids (not 2) to be closer to the PC skaarj hybrids
Requirements: UT v436 at minimum, Bonus Pack 1 (Advanced Model Support is included)

Download links:

Moddb:http://www.moddb.com/games/unreal-tourn ... acters-v25
Last edited by AlCapowned on Thu Nov 07, 2024 12:59 pm, edited 7 times in total.
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EvilGrins
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Re: PS2 Character Pack v2.2

Post by EvilGrins »

As a guy who's a sucker for good models, thanks!

Mostly interested in the Skaarj. for what I think are understandable reasons :tu:

:gj:
AlCapowned
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Re: PS2 Character Pack v2.4

Post by AlCapowned »

Final version is out. I tested it on a fresh install of UT, so I'm sure that only AMS and the 436 patch are required.
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Creavion
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Re: PS2 Character Pack v2.4

Post by Creavion »

AlCapowned wrote:Final version is out. I tested it on a fresh install of UT, so I'm sure that only AMS and the 436 patch are required.
Good work. I only noticed that the Dominator PS2 Voice does not seem to exist. But rather interesting anyway, the ps2 models seem a lot of more detailed and also show first 'signs' of UT2003 feeling. Somehow.
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AlCapowned
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Re: PS2 Character Pack v2.4

Post by AlCapowned »

Thanks. In the actual PS2 version of UT, Dominator has no voice sounds other than the Skaarj Hybrid growls. The PS2 Skaarj Hybrid's voice pack is the opposite, since it can't use the growls.
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Re: PS2 Character Pack v2.4

Post by papercoffee »

Ok ...did this models have a akimbo style animation support? ....This is something I missed in the original PC-UT Models ...if someone is carrying two Enforcer you should see it on the player models too.
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Re: PS2 Character Pack v2.4

Post by AlCapowned »

No, I didn't add those. There would be no point because UT doesn't show two weapons in third person when the player is dual wielding. I don't think something like that could easily be coded.
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Re: PS2 Character Pack v2.4

Post by papercoffee »

I am affright you are right ... *sigh* but it would be cool.
I loved the akimbo style of CS1.6 with the double beretta ... :mrgreen:
AlCapowned
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Re: PS2 Character Pack v2.4

Post by AlCapowned »

Yeah, that's the one thing that always bugged me about UT. Epic might have added that if they weren't rushing to release UT.
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Re: PS2 Character Pack v2.4

Post by papercoffee »

Is something like this hard coded ??
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Re: PS2 Character Pack v2.4

Post by AlCapowned »

As far as I know, yeah.
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Re: PS2 Character Pack v2.4

Post by papercoffee »

..... Shoot!

Ok I'll try the next days your models. But I own already XanMK2 and the WarBoss model from the patch... are there any known conflicts with your version?
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Re: PS2 Character Pack v2.5

Post by AlCapowned »

The new version is out. This is going to be the final version unless I broke something. :ironic:
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Re: PS2 Character Pack v3.0

Post by AlCapowned »

New release - now with the female soldier and skaarj hybrid variants, unique boss taunts, headshot support, and more!