Butterflies of pretty doom

Discussions about Coding and Scripting
Post Reply
User avatar
EvilGrins
Godlike
Posts: 9738
Joined: Thu Jun 30, 2011 8:12 pm
Personal rank: God of Fudge
Location: Palo Alto, CA
Contact:

Butterflies of pretty doom

Post by EvilGrins »

The map I'm doing this for is not really important to this conversation. Suffice to say, it's better you don't know.

I will say it's for MonsterHunt. That much may be necessary to the thought process. That and the only 'monster' on the map are butterflies.

I would like to try to make the butterflies at least a minor threat. Even if they can only take off 1 health point by flapping on you. That may not seem like much but in the center of a swarm of the pretty little things that can add up pretty quick.

Image

Part of the problem is there currently aren't any fields for attacks for them or to even register the damage they'd do if they could attack at all.

I am open to suggestions.
http://unreal-games.livejournal.com/
Image
medor wrote:Replace Skaarj with EvilGrins :mrgreen:
Smilies · viewtopic.php?f=8&t=13758
User avatar
papercoffee
Godlike
Posts: 10451
Joined: Wed Jul 15, 2009 11:36 am
Personal rank: coffee addicted !!!
Location: Cologne, the city with the big cathedral.
Contact:

Re: Butterflies of pretty doom

Post by papercoffee »

EvilGrins wrote:The map I'm doing this for is not really important to this conversation. Suffice to say, it's better you don't know.
:| ...I think I know what map ...btw...why do you only tamper with this particular map?
User avatar
EvilGrins
Godlike
Posts: 9738
Joined: Thu Jun 30, 2011 8:12 pm
Personal rank: God of Fudge
Location: Palo Alto, CA
Contact:

Re: Butterflies of pretty doom

Post by EvilGrins »

papercoffee wrote:
EvilGrins wrote:The map I'm doing this for is not really important to this conversation. Suffice to say, it's better you don't know.
:| ...I think I know what map ...btw...why do you only tamper with this particular map?
Actually, it's not the only one. I've also made MH-FirstTry[SPG] into MH-2ndTry[EG]...

...but as to the pigeon you allude to, it's easy to edit, very uncomplicated, and the numerous things I've done with it have been very fun to play.
http://unreal-games.livejournal.com/
Image
medor wrote:Replace Skaarj with EvilGrins :mrgreen:
Smilies · viewtopic.php?f=8&t=13758
User avatar
Creavion
Godlike
Posts: 4497
Joined: Sun Feb 17, 2008 7:23 pm
Personal rank: About to be non-act.
Location: Germany, Lower Saxony

Re: Butterflies of pretty doom

Post by Creavion »

Image
About to be non-active
My very last UT map project: CTF-FacePalm (tropical CTF-Face remake)
Why do I leave? click here
What I want to do next: Joining an UDK team (uncertain however) and improve 3D modelling and texture editing skills
Thanks to those who visibly supported me until/at the end!
My reactivated account on indiedb.com.
User avatar
EvilGrins
Godlike
Posts: 9738
Joined: Thu Jun 30, 2011 8:12 pm
Personal rank: God of Fudge
Location: Palo Alto, CA
Contact:

Re: Butterflies of pretty doom

Post by EvilGrins »

Creavion wrote:Image
Image
Now that's a scary butterfly!
http://unreal-games.livejournal.com/
Image
medor wrote:Replace Skaarj with EvilGrins :mrgreen:
Smilies · viewtopic.php?f=8&t=13758
Post Reply