Hmmm, and how? A little help please
What is the emoticones codes? Or where it that? Maybe in "Anemote.ini"?
(BTW, i can speak in English just a little bit, sorry if i write something wrong)
Thats my beta tweak, under construction
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---------------------------------------------------- ASLYE702 TWEAK V1 ----------------------------------------------------
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DISCONNECT
+ MENU TEXT ============================================================================================================
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SAY UNREAL TOURNAMENT 99 - ASLYE702
SET UWindowConsoleWindow WindowTitle UNREAL TOURNAMENT 99 - ASLYE702 - SYSTEM CONSOLE
SET Chnullhud EscMessage UNREAL TOURNAMENT 99 - ASLYE702
SET UWindowDialogControl Font 1
SET UWindowDialogControl TextColor (R=255,G=255,B=255,A=0)
SET UWindowDynamicTextArea TextColor (R=32,G=0,B=16,A=0)
SET UWindowLookAndFeel Misc ShockT1
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
+ WEAPONS TEXTURE =====================================================================================================
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SET UT_FlakCannon Texture UnrealShare.Skins.DPistol1
SET Enforcer Texture UnrealShare.Skins.DPistol1
SET ImpactHammer Texture UnrealShare.Skins.DPistol1
SET Minigun2 Texture UnrealShare.Skins.DPistol1
SET Pulsegun Texture UnrealShare.Skins.DPistol1
SET Ripper Texture UnrealShare.Skins.DPistol1
SET Shockrifle Texture UnrealShare.Skins.DPistol1
SET Sniperrifle Texture UnrealShare.Skins.DPistol1
SET Translocator Texture UnrealShare.Skins.DPistol1
SET UT_Biorifle Texture UnrealShare.Skins.DPistol1
SET UT_Eightball Texture UnrealShare.Skins.DPistol1
SET UT_Flackcannon Texture UnrealShare.Skins.DPistol1
SET Warheadlauncher Texture UnrealShare.Skins.DPistol1
SET UT_FlakCannon BMeshEnviroMap True
SET Enforcer BMeshEnviroMap True
SET Minigun2 BMeshEnviroMap True
SET ImpactHammer BMeshEnviroMap True
SET Pulsegun BMeshEnviroMap True
SET Ripper BMeshEnviroMap True
SET Shockrifle BMeshEnviroMap True
SET Sniperrifle BMeshEnviroMap True
SET Translocator BMeshEnviroMap True
SET UT_Biorifle BMeshEnviroMap True
SET UT_Eightball BMeshEnviroMap True
SET UT_Flackcannon BMeshEnviroMap True
SET Warheadlauncher BMeshEnviroMap True
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
+ MESSAGES ============================================================================================================
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SET Enforcer PickupMessage «~ 3NF0RC3R ~»
SET Minigun2 PickupMessage «~ /V\iNiGUN ~»
SET Pulsegun PickupMessage «~ PÜŁ$3GUN ~»
SET Ripper PickupMessage «~ RiPP3R ~»
SET Shockrifle PickupMessage «~ $H0CKRiFŁ3 ~»
SET Sniperrifle PickupMessage «~ $NiP3R ~»
SET UT_Biorifle PickupMessage «~ Bi0RiFŁ3 ~»
SET UT_Eightball PickupMessage «~ R0CK3TŁ@UNCH3R~»
SET UT_Flackcannon PickupMessage «~ FŁ@CKC@NN0N ~»
SET Warheadlauncher PickupMessage «~ R33Đ3/V\3R ~»
SET Armor2 PickupMessage ~» @R/V\0R +[100]
SET Thighpads PickupMessage ~» THiGP@Đ$ +[50]
SET Udamage PickupMessage ~» Đ0UBŁ3 Đ@/V\@GE ×2
SET UT_Stealth PickupMessage ~» iNVi$iBiŁiTY
SET UT_Jumpboots PickupMessage ~» JU/V\PB00T$
SET UT_Shieldbelt PickupMessage ~» $Hi3LĐB3ŁT +[150]
SET PickupMessage Drawcolor (R=255,G=64,B=255,A=0)
SET Translocator DeathMessage %k TELE`FRAG`ed«~ %o
SET Enforcer DeathMessage %k ENF`ed«~ %o
SET DecapitationMessage Decapitationstring ]==>> HEAD SHOT! <<==[
SET KillerMessagePlus Drawcolor (R=10,G=190,B=20,A=0)
SET DeathMessagePlus Drawcolor (R=0,G=255,B=255,A=0)
SET KillerMessagePlus Ypos 79
SET KillingSpreeMessage Ypos 0
SET CTFMessage ReturnRed = ·[_R3TURN RED_]·
SET CTFMessage ReturnBlue = ·[_R3TURN BLUE_]·
SET CTFMessage ReturnedRed RED = ·[_R3TURN3Đ_]·
SET CTFMessage ReturnedBlue BLUE = ·[_R3TURN3Đ_]·
SET CTFMessage CaptureRed = ·[_C@PTUR3Đ RED_]·
SET CTFMessage CaptureBlue = ·[_C@PTUR3Đ BLUE_]·
SET CTFMessage HasRed = ·[_H@$ RED_]·
SET CTFMessage HasBlue = ·[_H@$ BLUE_]·
SET CTFMessage DroppedRed = ·[_ĐR0PP3Đ RED_]·
SET CTFMessage DroppedBlue = ·[_ĐR0PP3Đ BLUE_]·
SET CTFMessage2 YouHaveFlagString ·[_Y0U G0T @ FŁ@G!_]·
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
+ WATER & WEAPONS (HUD) TEXTURE =======================================================================================
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
SET Translocator statusicon UnrealShare.Belt_Fx.ShieldBelt.Greenshield
SET Enforcer statusicon UnrealShare.Belt_Fx.ShieldBelt.Greenshield
SET UT_Biorifle statusicon UnrealShare.Belt_Fx.ShieldBelt.Greenshield
SET Shockrifle statusicon UnrealShare.Belt_Fx.ShieldBelt.Greenshield
SET Pulsegun statusicon UnrealShare.Belt_Fx.ShieldBelt.Greenshield
SET Minigun2 statusicon UnrealShare.Belt_Fx.ShieldBelt.Greenshield
SET UT_FlakCannon statusicon UnrealShare.Belt_Fx.ShieldBelt.Greenshield
SET UT_Eightball statusicon UnrealShare.Belt_Fx.ShieldBelt.Greenshield
SET Sniperrifle statusicon UnrealShare.Belt_Fx.ShieldBelt.Greenshield
SET Ripper statusicon UnrealShare.Belt_Fx.ShieldBelt.Greenshield
SET WarheadLauncher statusicon UnrealShare.Belt_Fx.ShieldBelt.Greenshield
SET ImpactHammer statusicon UnrealShare.Belt_Fx.ShieldBelt.Greenshield
SET WetTexture MacroTexture UnrealShare.Belt_Fx.Invis
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
RECONNECT