TUTORIAL: Unreal Tournament Audio & Visuals Tweaking Guide

Get some cool tips about how to tweak your UT graphic, gameplay, and much more!
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UnrealGGecko
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Re: TUTORIAL: Unreal Tournament Audio & Visuals Tweaking Guide

Post by UnrealGGecko » Wed Sep 30, 2020 8:19 am


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Gustavo6046
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Re: TUTORIAL: Unreal Tournament Audio & Visuals Tweaking Guide

Post by Gustavo6046 » Wed Sep 30, 2020 8:13 pm

Ah. Well, I don't hold Wikia/Fandom in high regard. For instance, the Doom Wiki used to be hosted there, but things went tits up so they moved to [a=https://www.doomwiki.org/]their own website[/a].

But I mean, this does work mostly fine for the moment. It's better than nothing! :P

Aight, back to the topic..
"Everyone is an idea man. Everybody thinks they have a revolutionary new game concept that no one else has ever thought of. Having cool ideas will rarely get you anywhere in the games industry. You have to be able to implement your ideas or provide some useful skill. This also applies to mod authoring. If you become a skilled or notable mod author, you will find people propositioning you to implement their ideas. Never join a project whose idea man or leader has no obvious development skills. Never join a project that only has a web designer. You have your own ideas. Focus on them carefully and in small chunks and you will be able to develop cool projects."

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Gadavre
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Re: TUTORIAL: Unreal Tournament Audio & Visuals Tweaking Guide

Post by Gadavre » Wed Sep 30, 2020 9:23 pm

Please anwser, Is the game running perfectly and without freezes with DirectX9 renderer on windows 10 (game version 436 оr 451 ?
What about OpenGL (utglr37) on windows 10 ?
http://www.cwdohnal.com/utglr/

I would like to install Windows 10, but if these Renderers are not suitable for this system, then I see no point in installing

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Re: TUTORIAL: Unreal Tournament Audio & Visuals Tweaking Guide

Post by NemesisNeS » Sat Nov 27, 2021 11:49 pm

Awesome job mate.

At all others who are sceptical, first it doesn't hurt to try it out. Especially if it can help enhance things on your system. Secondly, I'm currently running 436 with a ton of bells and whistles on Windows 11. I haven't had any problems what so ever. I even took the time to do a complete bench test with Dx9 and Dx11 and man, the game still runs flawlessly.
Feeling the urge to kill people who put up links with advertisements....
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Re: TUTORIAL: Unreal Tournament Audio & Visuals Tweaking Guide

Post by Ubir4 » Sun Nov 28, 2021 3:56 am

Gadavre wrote:
Wed Sep 30, 2020 9:23 pm
Please anwser, Is the game running perfectly and without freezes with DirectX9 renderer on windows 10 (game version 436 оr 451 ?
What about OpenGL (utglr37) on windows 10 ?
http://www.cwdohnal.com/utglr/

I would like to install Windows 10, but if these Renderers are not suitable for this system, then I see no point in installing
For me it is on the PC (pump) everything works ok. Dx11, Dx10, Dx9, OpenGL (the new from patch 469b ok, my favorite) and it also works fine on Xopengl.

On the notebook with a simple video card. It works dx9, dx10 and the old Opengl (I think utglr36, ok). dx11 bugs and opengl patch 469b bugs. (dx11 can´t run and new opengl makes blackbox). But the problem is in notebook, the video card...

On pc with 3d card everything is great, after the new patch 469b it just got better!!!

:tu: