Need some nice Mods? Here, you are right!
Nephew9999
Adept
Posts: 288 Joined: Wed Jul 06, 2011 11:20 am
Post
by Nephew9999 » Tue Apr 21, 2015 2:50 pm
SC]-[WARTZ_{HoF}
Adept
Posts: 426 Joined: Tue Feb 21, 2012 7:29 pm
Post
by SC]-[WARTZ_{HoF} » Tue Apr 21, 2015 11:04 pm
Are the ctf flags suppose to look masked that way?
Nephew9999
Adept
Posts: 288 Joined: Wed Jul 06, 2011 11:20 am
Post
by Nephew9999 » Wed Apr 22, 2015 12:26 am
amm well yeah.. like damaged flags,, x)
Nephew9999
Adept
Posts: 288 Joined: Wed Jul 06, 2011 11:20 am
Post
by Nephew9999 » Sat Oct 17, 2015 2:55 pm
still working on it
papercoffee
Godlike
Posts: 10383 Joined: Wed Jul 15, 2009 11:36 am
Personal rank: coffee addicted !!!
Location: Cologne, the city with the big cathedral.
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by papercoffee » Sat Oct 17, 2015 3:10 pm
Good to hear, that you didn't give up on this project
~{kRiD}~
Average
Posts: 59 Joined: Sun Jan 20, 2013 7:26 pm
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by ~{kRiD}~ » Wed Oct 28, 2015 11:49 am
I think we are all patiently waiting on a release of this mod bro. Alpha/beta, whatever you have successfully compiled at this point! I understand the fact that you don't want to release a version of it til you have everything you want added into it and or bugs in it that need fixed. And I also respect that! There's far too many mods out there that are either unfinished or completely bugged out (mine included, but I am currently in the works (for real this time) of redoing it and this time it's going to be a lot better) but we've all waited patiently long enough =\ You really should release "something" so we can get a taste of that sweet nectar!
Shadow
Masterful
Posts: 741 Joined: Tue Jan 29, 2008 12:00 am
Personal rank: Mad Carpenter
Location: Germany
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by Shadow » Wed Oct 28, 2015 1:19 pm
Looks good - especially the conversion of the weapon models and the hud are felicitous, and no one's to blame for shity render's mask textures.. what's the resolution of the flag skin anyway?
Dr.Flay
Godlike
Posts: 3346 Joined: Thu Aug 04, 2011 9:26 pm
Personal rank: Chaos Evangelist
Location: Kernow, UK
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by Dr.Flay » Wed Oct 28, 2015 10:22 pm
It lives !
I mean... Nice to see you Shadow
papercoffee
Godlike
Posts: 10383 Joined: Wed Jul 15, 2009 11:36 am
Personal rank: coffee addicted !!!
Location: Cologne, the city with the big cathedral.
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by papercoffee » Wed Oct 28, 2015 11:21 pm
Dr.Flay wrote: It lives !
I mean... Nice to see you Shadow
lol, I thought the same.
Nephew9999
Adept
Posts: 288 Joined: Wed Jul 06, 2011 11:20 am
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by Nephew9999 » Sat Oct 31, 2015 9:05 pm
res of flags is over 1024..
may be the index img is wrong must check the pal index
thanks for your comments.. ill release the resources soon (weapons models and textures)
UTX
Skilled
Posts: 214 Joined: Fri Aug 28, 2015 3:39 am
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by UTX » Sat Oct 31, 2015 10:08 pm
Great, I can't wait to play with those babies.
Shadow
Masterful
Posts: 741 Joined: Tue Jan 29, 2008 12:00 am
Personal rank: Mad Carpenter
Location: Germany
Post
by Shadow » Sun Nov 01, 2015 10:33 pm
Nephew9999 wrote: res of flags is over 1024..
may be the index img is wrong must check the pal index
thanks for your comments.. ill release the resources soon (weapons models and textures)
ok, well so it's the shity ability to render masked textures.. I have to release something soon
Forum|User
Experienced
Posts: 98 Joined: Fri Aug 08, 2014 6:07 pm
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by Forum|User » Sun Feb 21, 2016 12:43 pm
Any news?
Nephew9999
Adept
Posts: 288 Joined: Wed Jul 06, 2011 11:20 am
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by Nephew9999 » Wed Mar 23, 2016 11:05 pm
Forum|User wrote: Any news?
LMNcIqql9Qw
EvilGrins
Godlike
Posts: 9468 Joined: Thu Jun 30, 2011 8:12 pm
Personal rank: God of Fudge
Location: Palo Alto, CA
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by EvilGrins » Wed Mar 23, 2016 11:11 pm
Just so we're clear... if you're not finished with this mod before I die, I'm coming back to haunt all your remaining relatives.