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EvilGrins
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Re: Active forums

Post by EvilGrins »

Hermskii wrote:This is a great thread
I try... :highfive:
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EvilGrins
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Re: Active forums

Post by EvilGrins »

T'would appear that http://www.unrealkillers.com/forum.php is down. For how long is anybody's guess.
SC]-[WARTZ_{HoF}
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Re: Active forums

Post by SC]-[WARTZ_{HoF} »

Wasn't down to long.
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EvilGrins
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Re: Active forums

Post by EvilGrins »

Sometimes updates in this thread mandate double-posts. (don't kill me)

http://hermskii.com/forum/index.php is down.
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Re: Active forums

Post by UnrealGGecko »

EvilGrins wrote:Sometimes updates in this thread mandate double-posts. (don't kill me)

http://hermskii.com/forum/index.php is down.
Wrong again... Works fine for me. :tongue:
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EvilGrins
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Re: Active forums

Post by EvilGrins »

UnrealGecko wrote:Wrong again... Works fine for me. :tongue:
It is kind of rude of them to crash their forums and then put them back up right after I posted about it, right?

Found another forum, kinda dead though · http://www.immortalknightz.com/index.php
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Re: Active forums

Post by $carface »

EvilGrins wrote:T'would appear that http://www.unrealkillers.com/forum.php is down. For how long is anybody's guess.
I almost heard people celebrating when you posted that!

Any particular time please? Our uptime monitoring suggests 0 downtime. Or did you encounter a 503?
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Re: Active forums

Post by JackGriffin »

At the end of time there will be roaches, Cher, and $carface. They aren't going anywhere :P
So long, and thanks for all the fish
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EvilGrins
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Re: Active forums

Post by EvilGrins »

$carface wrote:
EvilGrins wrote:T'would appear that http://www.unrealkillers.com/forum.php is down. For how long is anybody's guess.
Any particular time please? Our uptime monitoring suggests 0 downtime. Or did you encounter a 503?
I'm pretty consistent, I post the moment I find it... so the timestamp on that post is the when; yeah it was a 503.
JackGriffin wrote:At the end of time there will be roaches, Cher, and $carface. They aren't going anywhere :P
Hey... you let their future roach parents name them, mister!
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Re: Active forums

Post by $carface »

Ah. 503's are nothing to worry about. Just means the server is too busy and is just load balancing. Has been happening a lot over the past three months. I've already moved the redirect to it's own dedicated resource but it seems it might be php that is hogging the webserver. Having said that though, we are running 3x3gb playerstats databases.
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EvilGrins
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Re: Active forums

Post by EvilGrins »

Just learned of http://utmappers.proboards.com/forum so adding that to the must check out list.

On a personal side note, gonna be updating the links list on http://unreal-games.livejournal.com/ which is technically a forum. Livejournal being somewhat dead these days, I'm the only one that still posts to it but there's been other posting members in the past. Anybody with an LJ account can post to it, after I approve their membership.
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Re: Active forums

Post by EvilGrins »

Totally by accident I just stumbled across this · http://myunreal.com/forum.php · which I completely forgot I was a member of.
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Re: Active forums

Post by EvilGrins »

I often forget about this one · http://www.mapraider.com/forums/ · which isn't very active, but I'm a member.
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Re: Active forums

Post by EvilGrins »

The forum http://forums.ut-files.com/ is currently gone and the site it resides on is not there either.

Eep!
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Re: Active forums

Post by wallabra »

UT99 is dying. We can do nothing... but hope it don't hit UT99.org soon.
(new personal website coming soon; for now use wallabra.github.io)